Thanks for the compliment and feedback. But which version?
The oldest uses t/180 in V which is more mistake than genius! The next version makes a few changes, one of which is changing t/180 to t*0.00555556 for calculation speed. The 3rd one throws a cos() on it which seems necessary with t because it is smaller when G-Force starts but gets much larger later on. T = seconds since G-Force started. You might be refering to the 2nd version which does look pretty good once it gets warmed up. But it is very dim when G-Force 1st starts. That was the problem I was trying to fix but somehow the 3rd version will go completely dark at times. That's why I did the latest version.
The original idea was to have the wave go somewhat dim then get brighter. But I like your description
a **s l o w** strobe that somehow manages to keep the wave color intact
I will work on such a colormap this week.
Four14...
Version 1:
H="wrap( .6 + cos ( .07 * t ) + i^( -.5 * sin ( .08 * t ) ) )",
S="Wrap(( (t/120) + .6 * i ) * ( .5 * cos( (1-i) * 15.70796326781 ) + .5 ))"
V="wrap( ((t/120) + .4 * i ) * ( .4 * sin( (1-i) * 15.70796326781 ) + (t/180) ) )",
Version 2:
H="wrap( .6 + cos ( .07 * t ) + i^( -.5 * sin ( .08 * t ) ) )",
S="clip( ((t*0.01666666666) + .6 * i ) * ( .5 * cos( (1-i) * 15.70796326781 ) + .5 ))"
V="clip( (.6 * i ) * ( .2 * (sin( (1-i) * 15.70796326781 ) + (t*0.00555556)) ))",
Version 3:
H="wrap(cos( .1* t ) + (1+i) * (1 + sin ( .11 * t ) ) )",
S="clip( ((t*0.01666666666) + .6 * i ) * ( .5 * cos( (1-i) * 15.70796326781 ) + .5 ))"
V="clip( (1+i ) * ( (1+sin(t*.2)+i) * (sin( (1-i) * 15.70796326781 ) + cos(t*0.00555556)) ))",
Version 4 is posted on my website in the colormaps zip file. Check it out, it looks good....