Chkman's humble submission

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chkman
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Chkman's humble submission

Post by chkman »

A few months ago I started working on G-Force configs. At the time I was running version 2.0 and hadn't unzipped any of the extras. I thought I had a lot to add to it. Now that I have done what I could and have upgraded to version 3.0 and unzipped the tons and tons and groups of 2000 lbs of extras, I see that what I have done is a small drop in a large bucket.

So I might seem a little discouraged but I still like what I've done. I couldn't figure out how to make fractal flowfields but there are several people that are good at that and have cranked them out.

However, my colormaps rule! They are just the diggity! I have submitted my humble and crude offerings and those colorful ColorMaps but Andy is very busy and who knows how long it will take to be posted? For the few that do want to see what I have done and the even fewer that just can't wait, I have a download page at
http://www.icubed.com/~chkman/GForce/

If nothing else, please check out the ColorMaps! If you like please let me know. If you don't like just right click and select delete.

Thanks,

chkman

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JayPro
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Post by JayPro »

:twisted:

Heh....

These are all great if just to add a bit of "derangedness" to G-Force.

Then again, I supposed your memorialization of your loved ones emphasizes their melancholy nature.


I'll keep cycling thru them and I hope to land on a union or two along the way.

Cheers................

PS: your assignent of "mod" in the code, which I assume is Modulo, can be designated with the % sign.
"God is syntax."

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chkman
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Post by chkman »

JayPro wrote::twisted:

Heh....

These are all great if just to add a bit of "derangedness" to G-Force.
JayPro,

Thanks for the compliment! While working on these I was thinking what an eloquent system Andy has created and I am turning it into chaos!

I didn't mean to make them melancholic. But I have been sad this summer. I lost the last of my parents, my mother-in-law, in June and two days later my cat was killed by a car. I decided to name the configs after parents because you had dedicated your 'Star of David' config to your friend.

In my script files, Ctrl A, S, D, F and G have flowfields with unions.

Thanks for the tip on Mod.

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JayPro
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Post by JayPro »

I'm gratified you had me in mind when you named them...and it pains me deeply to hear about your cat as well....not that I'm implying that your other losses are any less; but I take after my mom in that I'm an animal lover to a fault.

Apropos of your configs, I would suggest a few things:

1. Make sure that your "i" values in the ColorMaps are factored by 256. You had 255 in a few of them and they didn't cycle properly till I made the adjustment.

2. If you don't mind my doing so, I might---or not, depending on whether I see a wierd pattern happening with the use of (sqrt)---finagle some of your Unions by replacing and/or tweaking with the aforementioned function.

The reason for this is that I've found that it segregates pixel flow in a manner I'm not altogether fond of if it's used independently. Maybe if you prefix (wrap) or (trwv) to (sqrt) the result might be more appealing. EDIT: Matter of fact, a lot of the unions I made for the Extras folder use (trwv) and (wrap) **extensively**, all with rather satisfying results. So maybe something like (trwv(sqrt((...)) would work???

3. A scant few of your waveshapes IMO ought to be re-oriented to do their thing in the same manner, i.e. horizontally or vertically. One of them had a sine wave rocking back and forth along the x axis and another did so at a different velocity along the Y. I personally find it more viewable if both do their whamma-jamma horizontally.

Also, if you have a simple line going in any direction that just stops halfway on-screen, IMO you should tinker with the "t" parameter first to see how you can get it to move around in some way.
I personally find this the most difficult aspect of WaveShape making, in that one has to see how "t" works in context of both the basic mathematical operators (+-*/^) and other functions (sin, cos, trwv &c.).
"God is syntax."

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chkman
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Post by chkman »

JayPro,

Thank you for your expression of empathy. It means a lot to me.

1. About the 255 vs 256. I 1st used 255 then realized my error. I changed most to use the 256 in the clip function. That was simply to keep the background from lighting up (color register 0). I am not sure why I didn't change all of them. I know I wanted a couple to light up the background for some of the time. I'll look into it some more.

2. I don't mind any advice from you. I appreciate any and all improvements that want to make. Please get your changes back to me so that I can resubmit to SoundSpectrum. The flowfields were the hardest for me to do. I like the colormaps coz they only require one dimensional thinking.

3. Well, I was trying to come up with some that were 'different'. On a couple I have fft for Y and mag for X. A little weird but I like it. I hope they aren't the ones you are referring to. What is the filename of the one that 'stops halfway on-screen'?

I have a hard time understanding what values t represents. I am wondering if it a fractional value between 0 and 1. I was told it isn't. Maybe it is 0-59? I wish it was 0-86399, the seconds of the day. I was trying to modify that clock wave (TP Clock) to be an actual realtime clock with hour, minute and second hands. Seems I could only do the seconds hand. I put that config on the junk pile.

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JayPro
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Post by JayPro »

Point by Point:

1. All I needed to do was change the 255 in the H, S and V clauses. Everything else I left untouched.

2. I may look at some of your FlowFields this afternoon and see which ones just might stand a bit of "pulling together". I might also add some randomization via A variables along the way.

3. Actually, I cant seem to remember which one(s) I was talking about; but I did see one that just had something kinda hanging there that IMO needed some integration into the rest of the waveshape. But I do like how you use (fft) and (mag) at once. It kinda gives a neat visual aid on comparisons between the functions.

Re: your analog clock Idea...I don't see why it can't be done. There surely has to be a way to make sure how you can get the the t function to jibe with each hand of the clock. You just might have to use some wacky numbers, that's all.
"God is syntax."

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chkman
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Post by chkman »

Well, for the clock idea, I was thinking that using "t / 3600" would give me the hour. "t mod 60" (or "t % 60" if you prefer :wink: ) would give me the minutes. But both seem to give me a big zero.

Right now I am trying to figure something out with foreground sprites and it's not looking too good.

But please look at those flows if you get a chance.

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markofkane
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Post by markofkane »

I was able to download all except Backgrounds. Said "File not found", blah, blah, blah.

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chkman
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Post by chkman »

Sorry 'bout that. I called it background instead of backgrounds. Computers are so fussy....

I changed the scripts a little and added a few unions to the unions zip.

Please try backgrounds again and update the unions and scripts.

I'm going to put a little explanation about the scripts on the page.

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markofkane
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Post by markofkane »

Thanks. I hope placing them in "auto-backgrounds" is ok.

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chkman
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Post by chkman »

Yup, that's the place.

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chkman
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Post by chkman »

JayPro,

On Aug 17 you wrote:
2. I may look at some of your FlowFields this afternoon and see which ones just might stand a bit of "pulling together". I might also add some randomization via A variables along the way.
Please do. Especially Fran06, 15, 23, 27, 32, and 44. What say?

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JayPro
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Post by JayPro »

Check;

You have mail, sir.

BTW, please don't be alarmed at the number I tweaked. This is, amongst other things, my attempt at practicing the art of the flowfield.

Feel free to chuck the whole proposal if you want.
"God is syntax."

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chkman
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Post by chkman »

Thanks, JayPro.

BUT! there is an asterisk in front of each filename and I can't extract the files from the zip.
:(

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JayPro
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Post by JayPro »

Alan;

You've got mail...

Please disregard the Check in the read me. I didn't know your name till
now.

Feedback is most welcome.
"God is syntax."

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