Okay. I've been creating my own scripts for a week or so and am really enjoying the process and results, but a few questions have come up. Perhaps some of you G-Force veterans can answer?
1. In the color maps, what is the difference between a .MAP file and .txt file? Does the color map do something different?
2. When I export G-Force scripts to QT using SoundDarkroom (SD) the script does not export the same everytime. Often times I have to clear the script from SD and choose it again and watch the export to see what I'm getting. Why is this so? It seems like the script has a mind of it's own.
3. I have noticed that some waveshapes do not work as an ongoing element in flowfields, but do work as particles. i.e. Explosion This is kind of frustratiing when customizing scripts. I spend a lot of time working in trial and error mode to find out what waveshapes work and how.
4. Has anyone taken the time to index or describe color maps, flowfields and waveshapes? The file names don't help identify behavior and again it becomes a trial and error process.
Thanks in advance for any answers.
Cate
P.S. Does anyone find themselves seeing G-Force stuff in their heads (or dreams) after working with it for days and days?
Scripting Questions
Moderators: BTT, andy55, b.dwall, juxtiphi
1. Not really. You can probably do slightly different styles of colour as they use a different method for creating them but not much really. Not as much as you will notice.
2. Dunno. I have a PC and no DarkRoom.
3. I don't understand what you mean? You mean certain waveform/flowfield combo appear to do very little. Post some screenshots of this.
4. Ummh how on earth would you index such things. Flowfields with fractals, swirls, squares, How do you define diamond shapes that ff creates? What about combinations of 3 or more types?
Feel free to write you own list and post it here.
The only way is to learn all the names of the configs.
The configs I make and name make sense to me some might be a bit abstract naming convention but that is the way it is.
2. Dunno. I have a PC and no DarkRoom.
3. I don't understand what you mean? You mean certain waveform/flowfield combo appear to do very little. Post some screenshots of this.
4. Ummh how on earth would you index such things. Flowfields with fractals, swirls, squares, How do you define diamond shapes that ff creates? What about combinations of 3 or more types?
Feel free to write you own list and post it here.
The only way is to learn all the names of the configs.
The configs I make and name make sense to me some might be a bit abstract naming convention but that is the way it is.

*This script works:*
// Turn off all slideshows...
SetSlideShow( CONFIG_WAVESHAPE | CONFIG_COLORMAP | CONFIG_FLOWFIELD | CONFIG_SPRITE | CONFIG_PARTICLE, false );
SetWaveShape( "DBears Dancing Curls" );
SetColorMap( "Dali" );
SetFlowField( "JBF0" );
*This script does not work:*
// Turn off all slideshows...
SetSlideShow( CONFIG_WAVESHAPE | CONFIG_COLORMAP | CONFIG_FLOWFIELD | CONFIG_SPRITE | CONFIG_PARTICLE, false );
SetWaveShape( "Brain Candy" );
SetColorMap( "Dali" );
SetFlowField( "JBF0" );
Some examples of other waveshapes that don't seem to work in this script scenario, but work as particles:
Attack
BatSignal
CircWarp
Dancing Days
Dancing Strings
Lightning Strikes
NOTE TO ROVASTAR:
I love your configs and your file naming convention is logical. Others are not so logical, but after going through a bunch of them and seeing what they do, one does learn the names.
[/b]
// Turn off all slideshows...
SetSlideShow( CONFIG_WAVESHAPE | CONFIG_COLORMAP | CONFIG_FLOWFIELD | CONFIG_SPRITE | CONFIG_PARTICLE, false );
SetWaveShape( "DBears Dancing Curls" );
SetColorMap( "Dali" );
SetFlowField( "JBF0" );
*This script does not work:*
// Turn off all slideshows...
SetSlideShow( CONFIG_WAVESHAPE | CONFIG_COLORMAP | CONFIG_FLOWFIELD | CONFIG_SPRITE | CONFIG_PARTICLE, false );
SetWaveShape( "Brain Candy" );
SetColorMap( "Dali" );
SetFlowField( "JBF0" );
Some examples of other waveshapes that don't seem to work in this script scenario, but work as particles:
Attack
BatSignal
CircWarp
Dancing Days
Dancing Strings
Lightning Strikes
NOTE TO ROVASTAR:
I love your configs and your file naming convention is logical. Others are not so logical, but after going through a bunch of them and seeing what they do, one does learn the names.
[/b]
catep wrote:*This script works:*
// Turn off all slideshows...
SetSlideShow( CONFIG_WAVESHAPE | CONFIG_COLORMAP | CONFIG_FLOWFIELD | CONFIG_SPRITE | CONFIG_PARTICLE, false );
SetWaveShape( "DBears Dancing Curls" );
SetColorMap( "Dali" );
SetFlowField( "JBF0" );
*This script does not work:*
// Turn off all slideshows...
SetSlideShow( CONFIG_WAVESHAPE | CONFIG_COLORMAP | CONFIG_FLOWFIELD | CONFIG_SPRITE | CONFIG_PARTICLE, false );
SetWaveShape( "Brain Candy" );
SetColorMap( "Dali" );
SetFlowField( "JBF0" );
Some examples of other waveshapes that don't seem to work in this script scenario, but work as particles:
Attack
BatSignal
CircWarp
Dancing Days
Dancing Strings
Lightning Strikes
NOTE TO ROVASTAR:
I love your configs and your file naming convention is logical. Others are not so logical, but after going through a bunch of them and seeing what they do, one does learn the names.
[/b]
2.8.1 will be coming out soon and it fixes a couple issues that may correct your problems with colormaps not getting found. That aside, some configs have randomness built into them so everythime they're called, they may look different, unfortunately.
Andy