NEW G-Force BETA
Moderators: BTT, andy55, b.dwall, juxtiphi
NEW G-Force BETA
Hello All
G-Force beta 5.3b1 is now available for download for all Platinum users.
All config types now loaded through the package (VisPackage) subsystem.
Config author attribution now appears under the config's name in the UI!
Scripting now uses Python, making authoring scripts much easier and open-ended.
The 'Meta' field is no longer used in WaveShapes and Particles since the WaveShapes package now handles configs that are both WaveShapes and particles.
Improved audio responsiveness.
Text Sprites are no longer supported.
Fixed Standalone issue that was causing an audio input error on some Windows systems.
G-Force beta 5.3b1 is now available for download for all Platinum users.
All config types now loaded through the package (VisPackage) subsystem.
Config author attribution now appears under the config's name in the UI!
Scripting now uses Python, making authoring scripts much easier and open-ended.
The 'Meta' field is no longer used in WaveShapes and Particles since the WaveShapes package now handles configs that are both WaveShapes and particles.
Improved audio responsiveness.
Text Sprites are no longer supported.
Fixed Standalone issue that was causing an audio input error on some Windows systems.
.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
If anyone has any quesstions about the way the new scripting works, please open a support ticket! (https://www.soundspectrum.com/support/contact.html). I'll post our answers here.
Hello All
I received this email from a G-Force user, and I believe the issues raised are of considerable importance to be posted on the forum as I know many other G-Force users have similar thoughts. This is not to be interpreted by anyone as 'knocking' SoundSpectrum, rather as constructive criticism.
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I have just installed the latest version of GF and I am so confused its making me sick.
I spent 20 minutes going through the colormaps and selecting the ones I want under the edit button and all the colormaps are still running.
The way I understand it is, you select a category then you click the edit button and chose what you want and then you click the custom button to use the custom category you have just created. This doesn't seem to be working as the current running configs are always the same no matter what I uncheck.
It is still too convoluted and way too technical. All I should need to do is check the ones I want and that's it, no going to custom, and no choosing a category to edit. Also, how about some functions in the toolbar that make it worth having. The changes I made to the UI were not reflected in the Toolbar. So if they are not in sync then why bother trying to create a custom category when the Toolbar will not include it.
How about putting a function in the Toolbar to uncheck all the configs at once instead of trying to do it one at a time then I could check the ones I want and then that's the way it should stay.
I am getting very fed up with what was once a beautiful and simple program for enjoying visuals. Now its a hot mess with no end in sight. Oh, and the worst thing is trying to navigate the UI when GF is running, the white images of the menu become obscured very quickly and its a pain to try and see through it to continue what one is doing.
None of it seems easy to use. I am bummed out. They took a once easy and user friendly program and made it into a complete mess of technical hoops that make no sense.
End
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I received this email from a G-Force user, and I believe the issues raised are of considerable importance to be posted on the forum as I know many other G-Force users have similar thoughts. This is not to be interpreted by anyone as 'knocking' SoundSpectrum, rather as constructive criticism.
--------------------------------------------------------------------------------------
I have just installed the latest version of GF and I am so confused its making me sick.
I spent 20 minutes going through the colormaps and selecting the ones I want under the edit button and all the colormaps are still running.
The way I understand it is, you select a category then you click the edit button and chose what you want and then you click the custom button to use the custom category you have just created. This doesn't seem to be working as the current running configs are always the same no matter what I uncheck.
It is still too convoluted and way too technical. All I should need to do is check the ones I want and that's it, no going to custom, and no choosing a category to edit. Also, how about some functions in the toolbar that make it worth having. The changes I made to the UI were not reflected in the Toolbar. So if they are not in sync then why bother trying to create a custom category when the Toolbar will not include it.
How about putting a function in the Toolbar to uncheck all the configs at once instead of trying to do it one at a time then I could check the ones I want and then that's the way it should stay.
I am getting very fed up with what was once a beautiful and simple program for enjoying visuals. Now its a hot mess with no end in sight. Oh, and the worst thing is trying to navigate the UI when GF is running, the white images of the menu become obscured very quickly and its a pain to try and see through it to continue what one is doing.
None of it seems easy to use. I am bummed out. They took a once easy and user friendly program and made it into a complete mess of technical hoops that make no sense.
End
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.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
To Soundspectrum, Andy, Contributors, Volunteers, etc.
In my opinion, I actually really like the new G-force beta version 5.3b1 !!
The graphics are smoother more in-sync, responsive and now appear to be even more elaborate and stunning on my system.
I usually stick with the various preset themes, finding that for dance, top 40 and upbeat music I get the best performance visually by selecting the 'In the Club' theme or the 'Voltage' theme.
Whenever the audio tempo varies greatly with upbeat and downbeat music I use the 'Standard' theme which re-acts accordingly and responsively on my PC setup. (specs below)
I'm using an 2.4Ghz Intel Core 2 Quad (Quad-core) with 120GB SSD main drive and an extra internal 1TB HDD, 8GB of System RAM
A 2GB GPU Asus Nvidia GTX 660Ti with DirectX 11, Shader Model 5.0 plus support for Open GL 4.4, Windows 8.1 Pro With Windows Media Center 64-bit architecture OS.
My Display is a 32" Toshiba Regza HD Display 1920x1080 plus a
Sony Active Speaker System SRS-D8 (2 Speakers and Sub woofer)
Thanks from Alf,
P.S. I'm looking forward to any future beta releases and the final releases too.
I've been using most of the SS range of visualizers since their release, especially Aeon, G-Force and I started with Whitecap over 10 years ago.
Soundspectrum is Awesome and their Amazing Software, Dedication and Artistry Glows Brighter Every Year.
In my opinion, I actually really like the new G-force beta version 5.3b1 !!

The graphics are smoother more in-sync, responsive and now appear to be even more elaborate and stunning on my system.
I usually stick with the various preset themes, finding that for dance, top 40 and upbeat music I get the best performance visually by selecting the 'In the Club' theme or the 'Voltage' theme.
Whenever the audio tempo varies greatly with upbeat and downbeat music I use the 'Standard' theme which re-acts accordingly and responsively on my PC setup. (specs below)
I'm using an 2.4Ghz Intel Core 2 Quad (Quad-core) with 120GB SSD main drive and an extra internal 1TB HDD, 8GB of System RAM
A 2GB GPU Asus Nvidia GTX 660Ti with DirectX 11, Shader Model 5.0 plus support for Open GL 4.4, Windows 8.1 Pro With Windows Media Center 64-bit architecture OS.
My Display is a 32" Toshiba Regza HD Display 1920x1080 plus a
Sony Active Speaker System SRS-D8 (2 Speakers and Sub woofer)
Thanks from Alf,
P.S. I'm looking forward to any future beta releases and the final releases too.
I've been using most of the SS range of visualizers since their release, especially Aeon, G-Force and I started with Whitecap over 10 years ago.
Soundspectrum is Awesome and their Amazing Software, Dedication and Artistry Glows Brighter Every Year.
Hello ozbeats
Many thanks for your post. I agree with you the graphics are great. Just a thought, can you help the author of the email I posted with any of their comments?. Personally, I use version 4.3.2 so am not familiar with the user interface. If you are able to help in anyway it would be appreciated.
Many thanks for your post. I agree with you the graphics are great. Just a thought, can you help the author of the email I posted with any of their comments?. Personally, I use version 4.3.2 so am not familiar with the user interface. If you are able to help in anyway it would be appreciated.
.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
here is a request... I wrote this for WinAmp, because 'u' is not implemented.FrankN wrote:If anyone has any quesstions about the way the new scripting works, please open a support ticket! (https://www.soundspectrum.com/support/contact.html). I'll post our answers here.
Code: Select all
stdout( "\n\nReload(" );
KillRunningScripts();
KillRunningParticles();
PurgeFileCache();
if ( SlideshowEnabled( "WaveShape" ) )
{
SetSlideshowEnabled( "WaveShape", false );
StartConfig( "WaveShape", GetCurConfigName( "WaveShape" ) );
SetSlideshowEnabled( "WaveShape", true );
stdout( " WaveShape" );
}
if ( SlideshowEnabled( "ColorMap" ) )
{
SetSlideshowEnabled( "ColorMap", false );
StartConfig( "ColorMap", GetCurConfigName( "ColorMap" ) );
SetSlideshowEnabled( "ColorMap", true );
stdout( " ColorMap" );
}
if ( SlideshowEnabled( "FlowField" ) )
{
SetSlideshowEnabled( "FlowField", false );
StartConfig( "FlowField", GetCurConfigName( "FlowField" ) );
SetSlideshowEnabled( "FlowField", true );
stdout( " FlowField" );
}
stdout( " )...\n" );
if ( SlideshowEnabled( "Particle" ) )
{
StartRandomParticle();
}

... the complexity of accomplishing a task, should never exceed that of the task itself

I am thinking NO (but I could be wrong
)... Somewhere around v5, some of the functions' input parameters went from NUMERIC CONSTANTS to "Strings". This should work, in any case:
CTRL U.txt (pre-v5),

CTRL U.txt (pre-v5),
Code: Select all
stdout( "\n\nReload(" );
KillRunningScripts();
KillRunningParticles();
PurgeFileCache();
if ( GetSlideShow( CONFIG_WAVESHAPE ) )
{
SetSlideShow( CONFIG_WAVESHAPE, false );
StartConfig( "WaveShape", GetCurConfigName( "WaveShape" ) );
SetSlideShow( CONFIG_WAVESHAPE, true );
stdout( " WaveShape" );
}
if ( GetSlideShow( CONFIG_COLORMAP ) )
{
SetSlideShow( CONFIG_COLORMAP, false );
StartConfig( "ColorMap", GetCurConfigName( "ColorMap" ) );
SetSlideShow( CONFIG_COLORMAP, true );
stdout( " ColorMap" );
}
if ( GetSlideShow( CONFIG_FLOWFIELD ) )
{
SetSlideShow( CONFIG_FLOWFIELD, false );
StartConfig( "FlowField", GetCurConfigName( "FlowField" ) );
SetSlideShow( CONFIG_FLOWFIELD, true );
stdout( " FlowField" );
}
stdout( " )...\n" );
if ( GetSlideShow( CONFIG_PARTICLE ) )
{
StartRandomParticle();
}