I'm back with some new waveshapes & a particle

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ShohS
Posts: 43
Joined: Fri Apr 06, 2018 11:46 am
Location: no one must know shhhh

I'm back with some new waveshapes & a particle

Post by ShohS »

Just came back from a lot of personal stuff and made some waveshapes.
Here they are:

Code: Select all

//Polar Lights by ShohS
NUM="700" 



X0="sin(t*.3-(id/num)*20)*sin((id/num)*9+t*.2)*.25+sin(t*.3-(id/num)*3)*.25"
Y0="s*fft((id/num)*5+t*.2)*(.2*(id/num))-.8+(id/num)*1.6"
X1="sin(t*.3-(id/num)*20)*sin((id/num)*9+t*.2)*.25+sin(t*.3-(id/num)*3)*.25"
Y1="s*fft((id/num)*5+t*.2)*-(.2*(id/num))-.8+(id/num)*1.6"

ConB=1

LWdt="id*(3/num)+.7"
Pen="fft((id/num)*5+t*.2)*1.5"

Stps="2"

Vers=270

Code: Select all

//Z! by ShohS
NUM = "35"
Aspc=1
pen=".5+(2*(abs(mag(( ID ) / ( NUM)))))"
stps="3"

A0="rnd(0.4)"
A1="2 * pi"

B0="1 * 0.0003"

B1="1.1 * cos( t * A0 + A1 + pi * ID / NUM )"
B2="1.1 * sin( t * A0 + A1 + pi * ID / NUM )"
B3="Num_S_Steps/10"
B4="s+ A1*10/2"

C0="s*0+.02+abs(mag(( ID ) / ( NUM ))*.1)"
C1="s*.01+.25+mag(( ID ) / ( NUM ))*.25"



C2="c0 * cos( 0 )"
C3="c0 * sin( 0 )"

C4=".5+.2*s*(.2+.8*(fft(( ID ) / ( NUM ))))-bass*.02"
C5="0"



C6="c4 * cos( c5 )"
C7="c4 * sin( c5 )"


C8="c1 * cos( 0 )"
C9="c1 * sin( 0 )"

X0="B1 * c6 - B2 * C7"
Y0="B1 * c7 + B2 * C6"

X1="-(B1 * c6 - B2 * C7)"
Y1="-(B1 * c7 + B2 * C6)"

X2="B1 * c2 - B2 * C3"
Y2="B1 * c3 + B2 * C2"

X3="-(B1 * c2 - B2 * C3)"
Y3="-(B1 * c3 + B2 * C2)"

X4="B1 * c8 - B2 * C9"
Y4="B1 * c9 + B2 * C8"

X5="-(B1 * c8 - B2 * C9)"
Y5="-(B1 * c9 + B2 * C8)"


LWdt="5"



ConB=1


Meta="reactive=4 detail=4 density=5 morphable=4"

Vers=270

Code: Select all

//Zomba by ShohS

NUM = "5"
stps=1000
Aspc=1

A0="-.2"
A1="2 * pi"

B0="0"

B1="1.1 * cos( t * A0 + A1 + 2 * pi * ID / NUM -.015 )"
B2="1.1 * sin( t * A0 + A1 + 2 * pi * ID / NUM -.015 )"

B3="1.1 * cos( t * A0 + A1 + 2 * pi * ID / NUM + (2 * pi)/15 )"
B4="1.1 * sin( t * A0 + A1 + 2 * pi * ID / NUM + (2 * pi)/15 )"

B5="1.1 * cos( t * A0 + A1 + 2 * pi * ID / NUM - (2 * pi)/15 )"
B6="1.1 * sin( t * A0 + A1 + 2 * pi * ID / NUM - (2 * pi)/15 )"

B7="1.1 * cos( t * A0 + A1 + 2 * pi * ID / NUM +.015 )"
B8="1.1 * sin( t * A0 + A1 + 2 * pi * ID / NUM +.015 )"

C0=".5*( s )"
C1="s * 2 - t*.4 - fft(s)*.2"



C2="(c0 * cos( c1 ))*(1+bass*.1)"
C3="(c0 * sin( c1 ))*(1+bass*.1)"

C4=".5*( s )"
C5="s * -2 +.2 +t*.4 +fft(s)*.2"



C6="(c4 * cos( c5 ))*(1+bass*.1)"
C7="(c4 * sin( c5 ))*(1+bass*.1)"


X0="B1 * c2 - B2 * C3"
Y0="B1 * c3 + B2 * C2"

X1="B1 * c6 - B2 * C7"
Y1="B1 * c7 + B2 * C6"

X2="B3 * c2 - B4 * C3"
Y2="B3 * c3 + B4 * C2"

X3="B3 * c6 - B4 * C7"
Y3="B3 * c7 + B4 * C6"

X4="B5 * c2 - B6 * C3"
Y4="B5 * c3 + B6 * C2"

X5="B5 * c6 - B6 * C7"
Y5="B5 * c7 + B6 * C6"

X6="B7 * c2 - B8 * C3"
Y6="B7 * c3 + B8 * C2"

X7="B7 * c6 - B8 * C7"
Y7="B7 * c7 + B8 * C6"


LWdt=2"

Pen="1-(abs(sin(s-t*.4)*.65))" 

ConB=0


Meta="reactive=4 detail=4 density=5 morphable=4"

Vers=270


And the particle:

Code: Select all

//Endless Bloom by ShohS 
Aspc=1 
stps="3601"

A0="2+round(rnd(4))" 
A1="2*round(1+rnd(8))"

B0="energy+B0" 

C0="s*5" 
C1="s * pi*2*1375.0776+round(B0)*(pi/.7639255555555556)+t*.2" 




X0="C0 * sin(C1)" 
Y0="C0 * cos(C1)" 



ConB=0 


LWdt="(s*bass)*10+1" 

Vers=540 u
Nut

User avatar
JayPro
Posts: 738
Joined: Sat May 01, 2004 10:51 pm
Location: Huntington Station, Long Island, New York

Re: I'm back with some new waveshapes & a particle

Post by JayPro »

=D> =D> =D> =D> =D> =D>

I hope "nature and nurture" is treating you well.

I discovered for myself how drawing up these effects can be downright therapeutic.

Keep up the great work whenever you get the chance.

Cheers.
"God is syntax."

DanPin (Temp)
Posts: 4
Joined: Wed Aug 12, 2020 5:35 pm
Location: Los Angeles County, California

Re: I'm back with some new waveshapes & a particle

Post by DanPin (Temp) »

Thanks for the configs; however you should next time exclude the 'Meta' parameter, since this has been deprecated and may not work with newer G-Force versions.
NOTE: Unfortunately, I ended up creating a temporary account because the software wasn't accepting my login for DanPin (which of course is the account I usually sign in to). Most likely this is a bug.

User avatar
BTT
Administrator
Posts: 2162
Joined: Sun Jun 20, 2010 9:34 pm
Location: United Kingdom

Re: I'm back with some new waveshapes & a particle

Post by BTT »

DanPin (Temp) wrote:
Sat Dec 19, 2020 4:26 pm
Thanks for the configs; however you should next time exclude the 'Meta' parameter, since this has been deprecated and may not work with newer G-Force versions.
The newer versions of G-Force ignore 'Meta' parameters.
.
Regards BTT

ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.

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