I can't see the white font when I hit the L key.
Is there any way to customize this, such as making the console text a neutral grey so it can be seen?
Then again, if that's possible there's the issue of when the console text is the exact same color as that neutral grey I mentioned.
Then perhaps can the console text assume the "scene" palette color, but use only one color in the scheme...even with a dynamic ("t" variable encoded) palette?
Just some ideas...
