G-Force 4.3.1 and WinAmp

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BTT
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G-Force 4.3.1 and WinAmp

Post by BTT »

Hello All

Running the new version of G-Force with WinAmp as the audio source something strange is happening, an Open File window opens.
Anyone else experienced the same thing?


Regards BTT

jerohm
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Post by jerohm »

Yes, RE: 4.3, WinAmp & Lowercase('L') Command

( I actually did mention this during Beta... but I was too lazy to revert back to 4.2 (until later :? ) to verify my findings ).

That said, on MY Win7/64 machine at least, I get the absolute best playback using WinAmp and WMP (the only two players that I have tested) ... the Standalone version isn't bad, but has very perceptable stutters during transitions. It is also very interesting to monitor 'Turboboost' when shuffle images is 'enabled vs. disabled' (this is NOT specific to 4.3 however). Displaying of the background images seems to pose a significantly different load dynamic on the system.

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Post by BTT »

Hello All

I don't know what is going on with G-Force 4.3.1 and Winamp. The Open File window is no longer opening, (at least so far today). However two other problems have raised their ugly little heads, FlowField Unions although disabled in the Toolbar are still loading and more worrying after approx 20 minutes the fps drops to 10fps ???


EDIT... Spoke too soon - the Open File window is back


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jerohm
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Post by jerohm »

I assume you are running full screen when it happens... right? Otherwise I would think you would be able to correlate what went on just prior to the box popping up. I KNOW lowercase('L') will cause it to happen... so it isn't too hard to believe other GF console commands might also be being passed and interpreted (also) by WinAmp.

When I am running full screen, I KNOW it has happened because everything hangs momentarily. What other activities are occurring (or just previously occurred) when you notice the Open File Box popping up??? Leaving the Open File Box "up" solves some issues for me, but causes others too.

You are NOT saying that the Open File Box mysteriously appears on its own, are you?? :? (like, when you are no where near the keyboard!)

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Post by BTT »

Hello jerohm

Yes, running in full screen when the Open File window opens. It happens when using one or more of the keys to control ColorMaps, FlowFields, WaveShape, Particles, Sprites etc. Have not noticed anything to indicate the Open File window has opened, it's just there when I close WinAmp.

The reduction in the fps is most worrying, I have it set to 40 but after approx 20 mins it drops to 10 fps.

Have submitted a report to SoundSpectrum support.


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jerohm
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Post by jerohm »

well sir -
the only thing I can speculate is because WinAmp uses ',', '.', and '/' instead of 'z', 'x', and 'c' for WaveShape switching, AND the 'l' key sits right above the ',' and '.' keys... I think you can guess where I am going with this ... (the lowercase('L') issue that has crept into 4.3 and fat fingers :P )

A couple of reasons I shyed away from WinAmp was the lack of verbose mode (worked around) and the fact that when you stopped the audio, the frame rate dropped to 10fps (rock steady 33 fps with audio playing). Are you saying that the audio remains playing and it still drops to a 10fps??? hmmm???

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Post by BTT »

Hello Jerohm
jerohm wrote:Are you saying that the audio remains playing and it still drops to a 10fps??? hmmm???
Yes that is what I am saying. Have also downloaded the new version of Aeon and the exact same things happen.

Have uninstalled and re-installed WinAmp - no change.

I uninstalled GF 4.3.1 and installed my trusted version 4.0, also reinstalled Aeon 1.1.1 and no Open File window opens and the fps remains as it should, 45 fps for GF and 50 fps for Aeon.

I am totally confused.

Now, if you can explain to me what is going on here, I won't just owe you one buck but more like ten bucks.


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jerohm
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Post by jerohm »

my first suggestion would be to run in non-full screen mode for a while with WinAmp visible. Start up TaskMgr (Ctrl-Alt-Del) too. See if you can correlate other system events with GF anomalies.

It is important that we establish a 'like' baseline that we can compare/contrast common system attributes. I know you are on XP, but what CPU does your system have... I am most interested I guess if this is a single vs. multi-core issue. Another thing might be your amount of memory? [ The first 10 lines or so, of 'SoundSpectrum Log.txt' - Shift('I') command ]

As I previously stated, MY system crawls at 10fps WHEN there is no (stopped) audio... You TOO can replicate this event, right??

Until proven otherwise, I think your Open File Box is related to the 4.3 Lowercase('L') console command (and operator intervention :P ).

Other than VERY cursory efforts, I have done very little testing on my dual core XP machine (re: 4.3).

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Post by BTT »

Hello Jerohm

Many thanks for your response. The details below are for GF 4.0. Later tonight I will supply the info for GF 4.3.1 when I have uninstalled 4.0 and reinstalled 4.3.1.
jerohm wrote:my first suggestion would be to run in non-full screen mode for a while with WinAmp visible. Start up TaskMgr (Ctrl-Alt-Del) too. See if you can correlate other system events with GF anomalies.

TaskMgr lists nothing unusual, CPU usage varies between 2 and 20% going up to 40/50% when loading Sprites.
(Ctrl-Alt-Del) only lists the current track being played.



It is important that we establish a 'like' baseline that we can compare/contrast common system attributes. I know you are on XP, but what CPU does your system have... I am most interested I guess if this is a single vs. multi-core issue. Another thing might be your amount of memory? [ The first 10 lines or so, of 'SoundSpectrum Log.txt' - Shift('I') command ]

Processor Intel E6600 3.06 Ghz Dual Core.
Memory 4 Gb.
Graphics card Nvidea GT9800 with 1 Gb memory.


As I previously stated, MY system crawls at 10fps WHEN there is no (stopped) audio... You TOO can replicate this event, right??

Yes

Until proven otherwise, I think your Open File Box is related to the 4.3 Lowercase('L') console command (and operator intervention :P ).

Running 4.3.1 just using keys Q,W and E to control ColorMaps has the same effect.

Other than VERY cursory efforts, I have done very little testing on my dual core XP machine (re: 4.3).
EDIT

Have installed 4.3 again and have a new development. After 3 to 5 minutes the audio stops and so does GF. This happens in full screen mode and non full screen mode.

Have checked with Task Manager and the only item using CPU is WinAmp.


Regards BTT

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