Custom backgrounds
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- Posts: 1
- Joined: Thu Oct 14, 2004 4:47 pm
Custom backgrounds
Can put my own pics in the backgrounds folder and have it work? or is there a specific script which pics are in the background?
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Welcome aboard.
You certainly can. In the Sprites folder, look for the (Auto-Backgrounds) subfolder inside of it and just chuck 'em in.
A script can be used to manipulate how a certain-sized pic/sprite can move about the screen. Again, in the Auto-backgrounds subfolder within your Sprites folder, look for two files with the same name Moon. One, of course, is the .jpg and the other consists of a *plain-text* file (I emphasized there 'cos the G-Force engine gets really moody when handling .rtf's).
Anyway, it also might be helpful for you to check out at the code just to see how G-Force gets the pic to move around the screen. I do believe that this particular .txt file is documented to explain what each section of the code does.
A friendly word of warning, though, would be to test the size of each pic you intend to put in, since I found out for myself that a pic which the G-Force processor reads as too large will appear *majorly* distorted.
Also (and I honestly don't know if this is 100% true) if ther'es a limit to exactly how many files you can add without risking an overload; but ther're future additions to the program that should address this question.
JwP
You certainly can. In the Sprites folder, look for the (Auto-Backgrounds) subfolder inside of it and just chuck 'em in.
A script can be used to manipulate how a certain-sized pic/sprite can move about the screen. Again, in the Auto-backgrounds subfolder within your Sprites folder, look for two files with the same name Moon. One, of course, is the .jpg and the other consists of a *plain-text* file (I emphasized there 'cos the G-Force engine gets really moody when handling .rtf's).
Anyway, it also might be helpful for you to check out at the code just to see how G-Force gets the pic to move around the screen. I do believe that this particular .txt file is documented to explain what each section of the code does.
A friendly word of warning, though, would be to test the size of each pic you intend to put in, since I found out for myself that a pic which the G-Force processor reads as too large will appear *majorly* distorted.
Also (and I honestly don't know if this is 100% true) if ther'es a limit to exactly how many files you can add without risking an overload; but ther're future additions to the program that should address this question.
JwP
"God is syntax."