Thanks for the responses folks.
I thought that Milkdrop just rendered to a 3d surface, but it wasn't actually performing any D3D or OGL operations outside of that. So in essence its just just using a more efficient method than your standard DirectDraw.
Search found 2 matches
- Wed Nov 03, 2004 12:32 pm
- Forum: G-Force General Discussion
- Topic: G-force CPU utilization - why so high?
- Replies: 3
- Views: 3405
- Sun Oct 31, 2004 12:25 pm
- Forum: G-Force General Discussion
- Topic: G-force CPU utilization - why so high?
- Replies: 3
- Views: 3405
G-force CPU utilization - why so high?
I know that comparing visualization plugins is never completely fair, but I must ask why it is that Gforce seems to require so much more CPU resources over other comperable visualizations systems. A good example is Milkdrop which can somehow operate at 50% (MAX) CPU utilization while running full sc...