Request help w/ unresponsive waveshape pls.
Moderators: BTT, andy55, b.dwall, juxtiphi
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Request help w/ unresponsive waveshape pls.
The syntax *looks* okay to me; but I might be missing something:
// Sperm Attack - Particle - by Thomas Geier
NUM="3"
Stps=15
Aspc=0
A0="t"
A1="END_TIME-t"
B0="sin((t-A0)/A1*3.14)" //Is this the problem??
C0="sin(s*15+t*3)"
X0="s*B0"
Y0="0.4*B0*ID+0.1*C0"
X1="s*B0"
Y1="-0.4*B0*ID+0.1*C0"
X2="-s*B0"
Y2="0.4*B0*ID+0.1*C0"
X3="-s*B0"
Y3="-0.4*B0*ID+0.1*C0"
LWdt="3"
ConB=0
Meta="reactive=1 detail=4 density=3" //Commenting out here shouldn't matter anyway.
Vers=270
Thanks in advance for any assistnce.
// Sperm Attack - Particle - by Thomas Geier
NUM="3"
Stps=15
Aspc=0
A0="t"
A1="END_TIME-t"
B0="sin((t-A0)/A1*3.14)" //Is this the problem??
C0="sin(s*15+t*3)"
X0="s*B0"
Y0="0.4*B0*ID+0.1*C0"
X1="s*B0"
Y1="-0.4*B0*ID+0.1*C0"
X2="-s*B0"
Y2="0.4*B0*ID+0.1*C0"
X3="-s*B0"
Y3="-0.4*B0*ID+0.1*C0"
LWdt="3"
ConB=0
Meta="reactive=1 detail=4 density=3" //Commenting out here shouldn't matter anyway.
Vers=270
Thanks in advance for any assistnce.
"God is syntax."
Hello JayPro
This is the config that works fine for me:-
// Sperm Attack - Particle - by Thomas Geier
NUM="3"
Stps=15
Aspc=0
A0="t"
A1="END_TIME-t"
B0="sin((t-A0)/A1*3.14)"
C0="sin(s*15+t*3)"
X0="s*B0"
Y0="0.4*B0*ID+0.1*C0"
X1="s*B0"
Y1="-0.4*B0*ID+0.1*C0"
X2="-s*B0"
Y2="0.4*B0*ID+0.1*C0"
X3="-s*B0"
Y3="-0.4*B0*ID+0.1*C0"
LWdt="3"
ConB=0
Meta="reactive=1 detail=4 density=3"
Vers=270
This is the config that works fine for me:-
// Sperm Attack - Particle - by Thomas Geier
NUM="3"
Stps=15
Aspc=0
A0="t"
A1="END_TIME-t"
B0="sin((t-A0)/A1*3.14)"
C0="sin(s*15+t*3)"
X0="s*B0"
Y0="0.4*B0*ID+0.1*C0"
X1="s*B0"
Y1="-0.4*B0*ID+0.1*C0"
X2="-s*B0"
Y2="0.4*B0*ID+0.1*C0"
X3="-s*B0"
Y3="-0.4*B0*ID+0.1*C0"
LWdt="3"
ConB=0
Meta="reactive=1 detail=4 density=3"
Vers=270
.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
I'll try this out when I get home. If that's the case, you can request a rewrite from JRM (in VectorC form).BTT wrote:This is the config that works fine for me:-
// Sperm Attack - Particle - by Thomas Geier
NUM="3"
Stps=15
Aspc=0
A0="t"
A1="END_TIME-t"
B0="sin((t-A0)/A1*3.14)"
C0="sin(s*15+t*3)"
X0="s*B0"
Y0="0.4*B0*ID+0.1*C0"
X1="s*B0"
Y1="-0.4*B0*ID+0.1*C0"
X2="-s*B0"
Y2="0.4*B0*ID+0.1*C0"
X3="-s*B0"
Y3="-0.4*B0*ID+0.1*C0"
LWdt="3"
ConB=0
Meta="reactive=1 detail=4 density=3"
Vers=270
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Okay.
This is indeed in the Particles file; but when I activate the GUI (and select All Particles), the name doesn't show in the list.
And I even deleted the Meta data as well as //out, but still....
But this new problem baffles me.
Wait a minute...........
Now, I'm also discovering how many items supposedly meant strictly for particle usage are being called up in the waveshape menu and not in the Particle menu.
And the Metas are //outed too.
Disconcerting........
This is indeed in the Particles file; but when I activate the GUI (and select All Particles), the name doesn't show in the list.
And I even deleted the Meta data as well as //out, but still....
But this new problem baffles me.
Wait a minute...........
Now, I'm also discovering how many items supposedly meant strictly for particle usage are being called up in the waveshape menu and not in the Particle menu.
And the Metas are //outed too.
Disconcerting........
"God is syntax."
It may be in the wrong format. For instance, if it is a .rtf file instead of a .txt, consider renaming its file name extension.JayPro wrote:Okay.
This is indeed in the Particles file; but when I activate the GUI (and select All Particles), the name doesn't show in the list.
And I even deleted the Meta data as well as //out, but still....
But this new problem baffles me.
Wait a minute...........
Now, I'm also discovering how many items supposedly meant strictly for particle usage are being called up in the waveshape menu and not in the Particle menu.
And the Metas are //outed too.
Disconcerting........
UPDATE: Also, what I'm noticing is a complete duplicate of the existing Attack particle. It uses the same format as the original 'Sperm Attack' particle (but was rewritten for further improvements):
Code: Select all
/*
Sperm Attack
By Thomas Geier
ziggystar(at)gmx.de
*/
NUM="3"
Stps=15
Aspc=0
A0="t"
A1="END_TIME-t"
B0="sin((t-A0)/A1*3.14)"
C0="sin(s*15+t*3)"
X0="s*B0"
Y0="0.4*B0*ID+0.1*C0"
X1="s*B0"
Y1="-0.4*B0*ID+0.1*C0"
X2="-s*B0"
Y2="0.4*B0*ID+0.1*C0"
X3="-s*B0"
Y3="-0.4*B0*ID+0.1*C0"
LWdt="3"
ConB=0
Vers=270
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Additional observations
Everything in all my G-Force folders is in .txt format.
I force TextEdit to recognize it as the default.
The one you posted against the one I have are, again, the same code-wise.
BTW, I only have one of the files in question; and it's in the correct folder.
Is the Particle folder suppoed to be in the Waveshape folder anyway??
Back in the olden days, it was a separate config folder.
PS: Just sayin': In my GF, there are 237 particle files in the namesake folder and only maybe ±30 of them show as true particle files. Does the engine still read the Meta data?
And if so, does it assume the absence thereof in the effect code as a technical waveshape?
I force TextEdit to recognize it as the default.
The one you posted against the one I have are, again, the same code-wise.
BTW, I only have one of the files in question; and it's in the correct folder.
Is the Particle folder suppoed to be in the Waveshape folder anyway??
Back in the olden days, it was a separate config folder.
PS: Just sayin': In my GF, there are 237 particle files in the namesake folder and only maybe ±30 of them show as true particle files. Does the engine still read the Meta data?
And if so, does it assume the absence thereof in the effect code as a technical waveshape?
"God is syntax."
Hello JayPro
There are indeed several WaveShapes in the WaveShape folder that act as both a WaveShape and Particle.
Open G-Force.WaveShape.package and you should see two folders. One titled WaveShapes and one titled Particles plus a _package.py file. You could check if the Particle that's causing you problems is in both of those folders, look for both Sperm Attack and Attack. In my G-Force 5.8.1 the Particle is titled Attack and is in the Particle folder. However in the version of G-Force that I use it has the original name Sperm Attack.
In the latest version of G-Force there are only 60 configs in the Particles folder and 86 in the WaveShapes folder.
G-Force should ignore the Meta data.
There are indeed several WaveShapes in the WaveShape folder that act as both a WaveShape and Particle.
Open G-Force.WaveShape.package and you should see two folders. One titled WaveShapes and one titled Particles plus a _package.py file. You could check if the Particle that's causing you problems is in both of those folders, look for both Sperm Attack and Attack. In my G-Force 5.8.1 the Particle is titled Attack and is in the Particle folder. However in the version of G-Force that I use it has the original name Sperm Attack.
In the latest version of G-Force there are only 60 configs in the Particles folder and 86 in the WaveShapes folder.
G-Force should ignore the Meta data.
.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
Hello JayPro
My thinking is you need to completely uninstall G-Force. However, this does not remove all files and folders. After the uninstall process is complete restart your machine then you need to carry out a search for all SoundSpectrum files and folders relating to G-Force, there are a few that remain after the uninstall and they will be in various locations. Delete them all. Then check there are no ColorMap, WaveShapes etc folders lurking on your system. Then download and install the new version. I can send you another email with all my 582 ColorMaps if you don't have a backup.
My thinking is you need to completely uninstall G-Force. However, this does not remove all files and folders. After the uninstall process is complete restart your machine then you need to carry out a search for all SoundSpectrum files and folders relating to G-Force, there are a few that remain after the uninstall and they will be in various locations. Delete them all. Then check there are no ColorMap, WaveShapes etc folders lurking on your system. Then download and install the new version. I can send you another email with all my 582 ColorMaps if you don't have a backup.
.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
Regards BTT
ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Problem solved.
SOmehow I had my Particles folder inside my Waveshape folder instead of inside the WaveShape.package folder.
I might've moved something while editing or whatever.
The setup doesn't seem altogether intuitive somehow. It's prolly an aspect of Python file structure development(?).
I might've moved something while editing or whatever.
The setup doesn't seem altogether intuitive somehow. It's prolly an aspect of Python file structure development(?).
"God is syntax."