New WaveShapes by Andy

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BTT
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Posts: 2162
Joined: Sun Jun 20, 2010 9:34 pm
Location: United Kingdom

New WaveShapes by Andy

Post by BTT »

Hello All

Some of you are not too happy with the new WaveShapes from AOM, so I have modified them a little. Simply copy and paste the configs below, and replace the originals.

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// Wright Consciousness - WaveShape - by Drew
// Modified by BTT

Stps="2 * NUM_SAMPLE_BINS"

ConB=1
Aspc=1

A0=".1 + rnd(.2)"
A1="rnd(505)"
A2="rnd(55)"
A3="sign(rnd(2) - 1) *( .05 + rnd(.2) )"

NUM="6"

B0="ID * 2 * pi / NUM + A2 + A3 * t"
B1="mag( s * 12 ) * sin( s * pi ) * .21"
B2=".6 + .1 * log( BASS + 1 )"
B3="1.6 + sin( A0 * t + A1 )"
B4="B2 * B3"
B5="B4 * 2 / sqrt(3)"

C0="B5 * ( s - .5 )"
C1="B1 + B4"
C2="C0 * cos( B0 ) - C1 * sin( B0 )"
C3="C0 * sin( B0 ) + C1 * cos( B0 )"

X0="C2"
Y0="C3"

C4="B1 + .5 * B5"
C5="2 * B4 * ( s - .5 )"
C6="C4 * cos( B0 ) - C5 * sin( B0 )"
C7="C4 * sin( B0 ) + C5 * cos( B0 )"

X1="C6"
Y1="C7"

C8="B5 * s"
B6="B0 + pi / 6"

X2="B1 * cos( B6 ) - C8 * sin( B6 )"
Y2="B1 * sin( B6 ) + C8 * cos( B6 )"

LWdt="1"
//LWdt=".7 + .55 * B3"
//Pen=".98"

Vers=270

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// Flower of Life (Nexus 7) - WaveShape - by Drew
// Modified by BTT

Stps="4 * NUM_SAMPLE_BINS"
ConB=1
Aspc=1

A0=".1 + rnd(.2)"
A1="rnd(505)"
A2="rnd(55)"
A3="sign(rnd(2) - 1) *( .05 + rnd(.2) )"
A4="sign(rnd(2) - 1) *( .1 + rnd(.25) )"
A5="sign(rnd(2) - 1) *( .1 + rnd(.25) )"
A6="rnd(55)"
A7="rnd(55)"

NUM="4 + rnd(6)"

B0=".7 + .25 * sin( t * A5 + A6 ) + .4 * sin( t * A4 + A7 )"
B1=""
B2=""
B3="ID * 2 * pi / NUM + A1 + A3 * t"
B4="sin(B3)"
B5="cos(B3)"
B6=""

C0="B0 * ( 1 + mag( s * 24 + A5 * t) * .22 ) + .08 * log( BASS + 1 )"
C1="C0 * cos( s * pi * 2 ) + B0"
C2="C0 * sin( s * pi * 2 )"
C3="C1 * B5 - C2 * B4"

X0="C3"
Y0="C2"

LWdt="1"
//LWdt=".7 + 2 * B0"
//Pen=".98"

Vers=270

------------------------------------

// Vesica Vibrations - WaveShape - by Andy O
// Modified by BTT

Aspc=1
NUM="8"
Stps="2 * NUM_FFT_BINS"

A0="rnd(2*PI)"
A1="rnd(2*PI)"
A2="rnd(2*PI)"
A3="5"
A4="1.3"
A5="rnd(2*PI)"
A6=".6 + rnd( .7 )"
A7="choice( {1,-1} ) * ( .05 + rnd( .2 ) )"
A8= "sign( rnd( 2 ) - 1 ) * ( .05 + rnd( .05 ) )"
A9= "sign( rnd( 2 ) - 1 ) * ( .02 + rnd( .05 ) )"
A10="sign( rnd( 2 ) - 1 ) * ( .05 + rnd( .05 ) )"

B0="ID - .5"
B1="A6 * ( floor( ID / 4 ) - .5 )"
B2="t * A7 + A5"
B3="A10 * t + A1"
B4="A9 * t + A2"
B5=""
B6="PI * floor( ID / 4 ) * 0 + A8 * t + A0"
B7="2 * ( ID % 2 ) - 1"
B8=""
B9=".003 + .25 * ( fft( trwv( 2 * s ) ) ) ^ 1.7"

C0="B6"
C1="PI * ( floor( ID / 2 ) + s + .5 )"
C2="A6 * cos( C1 ) + B1 * cos( B2 )"
C3="A6 * sin( C1 ) + B1 * sin( B2 )"
C4="A6 * B7 * B9"
C5="C2 * cos( C0 ) + C4 * sin( C0 )"
C6="C4 * cos( C0 ) - C2 * sin( C0 )"
C7="C5 * cos( B3 ) + C3 * sin( B3 )"
C8="C3 * cos( B3 ) - C5 * sin( B3 )"
C9= "C8 * cos( B4 ) + C6 * sin( B4 )"
C10="C6 * cos( B4 ) - C8 * sin( B4 ) + A3"
C11="A3 / C10"

X0=" A4 * C7 * C11"
Y0=" A4 * C9 * C11"

ConB=1
LWdt="1"
//LWdt="1.5 * atan( A4 * 30 * C11 - 30 )"
//Pen=".99"

Vers=350


------------------------------------
.
Regards BTT

ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.

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BTT
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Post by BTT »

Hello DanPin

Your post is not correct, the WaveShapes work with most version of G-Force. Before making statements you need to get your facts right, and you don't need to reply to my posts unless you have something constructive to offer.
.
Regards BTT

ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.

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JayPro
Posts: 738
Joined: Sat May 01, 2004 10:51 pm
Location: Huntington Station, Long Island, New York

Post by JayPro »

Indeed, all G-force effects are compatible with *all* versions of the application.

It's just that some aspects of the code, such as the Metadata for the Waveshapes and sound-responsive particles, might or might not need to be edited out in order for them to be processed by the engine.

Edit for possible correction: I may be wrong but I don't think the current build(s) accept the olf-fashioned .map palettes. I hope I am.

Mods: Please delete this post as I'm fairly certain that it contains at least one inaccuracy. Thx.
Last edited by JayPro on Sat Jul 01, 2017 11:25 pm, edited 1 time in total.
"God is syntax."

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BTT
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Joined: Sun Jun 20, 2010 9:34 pm
Location: United Kingdom

Post by BTT »

Hello JayPro

You are correct, the latest versions of G-Force ignore the Meta values, you are also correct that .MAP files are no longer supported.

I believe both you and myself became involved with AOM around 1999/2000 when G-Force was open source, no forum, no SoundSpectrum, it was all direct email with AOM - the years go by, and things have changed since those early days.
.
Regards BTT

ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.

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