TIP: Enhance the colormap threshold for all visuals!

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DanPin
Posts: 161
Joined: Tue Mar 15, 2016 8:43 pm
Location: Los Angeles County, California

TIP: Enhance the colormap threshold for all visuals!

Post by DanPin »

I recently figured out a way to enhance the threshold of all colormaps.

Now, let's see what other users think. Just go to your preferences file and edit the following (make sure that G-Force is closed):

Code: Select all

ColorMap.MapFunction = "i^2.1"
Remove the 2.1 value including the ^ next to i, and then save it. Once you start G-Force, you will see that the colormap threshold has been enhanced.

So, tell me what you think, if you give it a try.

carl1011
Posts: 41
Joined: Tue Mar 24, 2015 3:56 pm

Post by carl1011 »

Excellent! Not so much of a change on my laptop but on the flatscreen WOW.

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DanPin
Posts: 161
Joined: Tue Mar 15, 2016 8:43 pm
Location: Los Angeles County, California

Post by DanPin »

Thank you.

carl1011
Posts: 41
Joined: Tue Mar 24, 2015 3:56 pm

Post by carl1011 »

Using your suggestion I made the effect variable.

ColorMap.MapFunction = "i^(0.25 + (1.85 / rnd( 5 )))"

carl1011
Posts: 41
Joined: Tue Mar 24, 2015 3:56 pm

Post by carl1011 »

The values can be changed for your particular likes. This might be more suitable.
ColorMap.MapFunction = "i^(0 + (0.5 / rnd( 10 )))"

I like this one
ColorMap.MapFunction = "i^(0.1 + (0.65 / rnd( 10 )))"

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