Attn: Esp. beta-Testers...Kind of an Urgent Request
Moderators: BTT, andy55, b.dwall, juxtiphi
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Attn: Esp. beta-Testers...Kind of an Urgent Request
If anyone has the code to Andy's "Two Worlds" waveShape, could you post it up here? Or to make it eassier, just the LWdt statement?
I'm trying to "retro-code" it to make it work for my plain-jane older version (3.0.1). I seem to have encountered much success in this endeavor with his other newbies, too. And I do like what I see.
Thanks.
I'm trying to "retro-code" it to make it work for my plain-jane older version (3.0.1). I seem to have encountered much success in this endeavor with his other newbies, too. And I do like what I see.
Thanks.
"God is syntax."
Re: Attn: Esp. beta-Testers...Kind of an Urgent Request
here ya goJayPro wrote:If anyone has the code to Andy's "Two Worlds" waveShape, could you post it up here? Or to make it eassier, just the LWdt statement?
I'm trying to "retro-code" it to make it work for my plain-jane older version (3.0.1). I seem to have encountered much success in this endeavor with his other newbies, too. And I do like what I see.
Thanks.
// "Two Worlds" by Andy O
Aspc=1
/*
See Generator.txt for relevent equations.
*/
NUM="3 + rnd( 5 )"
A0=""
A1=""
A2=""
A3="50" // perspective factor
A4="1" // 2D scaling factor
A5=""
A6="1.6 + rnd( .2 )" // Sphere radius
A7=""
A8=""
A9=".1 + rnd( .15 )" // Sphere rotate rate
A10="1.8 + rnd( .4 )" // Initial torus radius
A11="PI / 2 * round( rnd( 1 ) )" // XY rotation factor
B0=""
B1="wrap( ID / NUM - t * A9 / NUM )" // Rotation 1 angle (y-axis)
B2="A10" // torus radius
B3="A11" // Rotation 2 angle (z-axis)
B4="PI * ( s + .5 )"
B5="( PI / 2 ) * ( B1 - 1 + .5 * 4 / ( 4 * NUM ) )"
C0=""
C1=""
C2="A6 * cos( B4 )" // x'
C3="A6 * sin( B4 )" // y'
C4="0" // z'
// First, rotate around the y axis and add the x offset
C5="C2 * cos( B5 ) + C4 * sin( B5 ) + B2" // x
C6="C4 * cos( B5 ) - C2 * sin( B5 )" // z
// Next, rotate around z
C7="C5 * cos( B3 ) + C3 * sin( B3 )" // x
C8="C3 * cos( B3 ) - C5 * sin( B3 )" // y
C9=""
C10="C7" // final x
C11="C8" // final y
C12="C6 + A3" // final z
// Make the closest meridian fade (vs. vanish)
Pen="B1^.01 + B1 * .1"
// Perform perspective transformation
C13=" A3 * A4 * C10 / C12"
C14=" A3 * A4 * C11 / C12"
X0=" C13"
Y0=" C14"
X1="-C13"
Y1="-C14"
Pen=".96"
LWdt=" min( 10, 1.1 / ( C12 - A3 + 1.8 ) + .1 )"
ConB=1
Meta="reactive=1 detail=2 density=4 morphable=2"
Vers=350
- markofkane
- Posts: 346
- Joined: Thu Feb 03, 2005 3:08 pm
- markofkane
- Posts: 346
- Joined: Thu Feb 03, 2005 3:08 pm
JayPro wrote:Big Bump.
Has anyone at all had any issue with the config above-cited?
I've tried sixteen ways to Sunday to see what's wrong here, but it fails to work for me and at least one other current-version user.
I did tighen up the spaces between all the lines of type when I posted.
that wouldnt /shouldnt have any bearing on the issue?
if so i can repost it without tightening the lines of type.
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
The spacing between the statements has nothing to do with it. I've seen code typed with no spaces in between the lines and I've encountered no problems.
I'm sure Andy knew what he was doing when he jotted it all down (i.e. left so many variable statements empty); but I think at least for both of us, a great puzzlement remains firmly in place.
I tried futzing around with an extra "s" or two along with an "fft" and "mag" thrown in; but nope. I adjusted the Vers number. I tried "retro-coding" in places where the more modernized syntax was. Again, I absolutely *combed* the whole thing for mistakes; but no. Every other of his beta waveshapes work just fine but thissun.
I'm sure Andy knew what he was doing when he jotted it all down (i.e. left so many variable statements empty); but I think at least for both of us, a great puzzlement remains firmly in place.
I tried futzing around with an extra "s" or two along with an "fft" and "mag" thrown in; but nope. I adjusted the Vers number. I tried "retro-coding" in places where the more modernized syntax was. Again, I absolutely *combed* the whole thing for mistakes; but no. Every other of his beta waveshapes work just fine but thissun.
"God is syntax."
I became curious to see what the two worlds fig looks like so i opend the toolbar and many of the configs in the wave shape folder are not even listen in the toolbar.JayPro wrote:The spacing between the statements has nothing to do with it. I've seen code typed with no spaces in between the lines and I've encountered no problems.
I'm sure Andy knew what he was doing when he jotted it all down (i.e. left so many variable statements empty); but I think at least for both of us, a great puzzlement remains firmly in place.
I tried futzing around with an extra "s" or two along with an "fft" and "mag" thrown in; but nope. I adjusted the Vers number. I tried "retro-coding" in places where the more modernized syntax was. Again, I absolutely *combed* the whole thing for mistakes; but no. Every other of his beta waveshapes work just fine but thissun.
Two Worlds is in a folder named Gold , I put it in the main wave shape folder and it still does not appear in the toolbar list of configs there a few others not showing also.
do you know anything about why they might not be showing up in the toolbar?
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
See, that's why I'm still on 3.0.1.; before all the bells and whistles. With 3.1>, I've had tons of issues of my configs either not showing up in the pull-down lists or having them show differently than what I know they should look like.
As for this config, I'm even more confused as to why it doesn't show up for you.
SOS Andy!
As for this config, I'm even more confused as to why it doesn't show up for you.
SOS Andy!
"God is syntax."