Hi, I am interested in understanding and using the ID and NUM parameters. I noticed some older scripts that use them as a way of manipulating parameters for individual objects that are drawn, or al least it seems like that is what is being done.
But when I run these scripts in the current version of Gforce, I don't seem to see that these have any affect on the objects being drawn.
I am specifically interested in being able to have a different line width and pen color for each object that is drawn. Is this possible?
If it is, what parameters do I need to use?
Bpatek
ID and NUM parameters
Moderators: BTT, andy55, b.dwall, juxtiphi
Re: ID and NUM parameters
You should definitely only look at configs for the latest version (3.5.x). NUM specifies how many instances of the particle you want made, and ID is how a particle reacts to being a certain instance. Please see the info in G-Force/Particles/Spinners.txt for more info.bpatek wrote:Hi, I am interested in understanding and using the ID and NUM parameters. I noticed some older scripts that use them as a way of manipulating parameters for individual objects that are drawn, or al least it seems like that is what is being done.
But when I run these scripts in the current version of Gforce, I don't seem to see that these have any affect on the objects being drawn.
I am specifically interested in being able to have a different line width and pen color for each object that is drawn. Is this possible?
If it is, what parameters do I need to use?
Bpatek
Thanks,
Andy