am i reading this correctly? open_gl support is only for mac at this time?
because i don't see any frame rate increase.
(2560x1600 with geforce 7800GTX experiences no fps increase with 3.5)
edit: oops forgot to note, i hadn't updated g-force in a couple of months, just tried today. always got around 11fps in 2560x1600 with no letterboxing. just renewed my key to get 3.5.1, and i still get 11 fps.
cpu: 4800+
gpu: 7800GTX
ram: 1gb
os: xp pro sp2
player: itunes
So, no gpu support on windows?
Moderators: BTT, andy55, b.dwall, juxtiphi
Re: So, no gpu support on windows?
2560x1600 is a pretty serious resolutution for any CPU and graphics hardware--a computer can only crunch so many pixels before frame rate really falls, unfortunately. Your best bet is to grab the latest version (3.5.2) and use some letterboxing to get the frame rate up.microbe wrote:am i reading this correctly? open_gl support is only for mac at this time?
because i don't see any frame rate increase.
(2560x1600 with geforce 7800GTX experiences no fps increase with 3.5)
edit: oops forgot to note, i hadn't updated g-force in a couple of months, just tried today. always got around 11fps in 2560x1600 with no letterboxing. just renewed my key to get 3.5.1, and i still get 11 fps.
cpu: 4800+
gpu: 7800GTX
ram: 1gb
os: xp pro sp2
player: itunes
If you haven't already, you may want to check out:
http://www.soundspectrum.com/g-force/faq.html#frame
Andy