A little update

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ShohS
Posts: 43
Joined: Fri Apr 06, 2018 11:46 am
Location: no one must know shhhh

A little update

Post by ShohS »

Hello all. its been a while since i last uploaded waveshapes so i'll pst one for some fun:

Code: Select all

//Aurora by ShohS

Stps=11

Num="185"


X0="(id/num)*2-1"
Y0="s*mag(id/num)"

ConB=1

LWdt="2" 
Pen="abs(mag(s))*3"

Vers=540 
enjoy and also fell free to tell me if you want me to post more. :D

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BTT
Administrator
Posts: 2162
Joined: Sun Jun 20, 2010 9:34 pm
Location: United Kingdom

Post by BTT »

Hello ShohS

Thanks again for another great WaveShape, keep them coming the more the better. Your good at creating WaveShapes.
.
Regards BTT

ColorMap Creator for G-Force and Aeon --- SoundSpectrum Forum Administrator.

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ShohS
Posts: 43
Joined: Fri Apr 06, 2018 11:46 am
Location: no one must know shhhh

Post by ShohS »

here they are:

I got lazy with this one so don't mind the sorting.

Code: Select all

//Disc-O by ShohS

NUM = "60"

Aspc=1 

Stps=5

B0="t *- .1 + A1 - 2 * pi * -ID / NUM"
B1="1"

C0=".5/19" 
C1="(s * pi*2)" 

C2="C0 * sin(C1)+.3" 
C3="C0 * cos(C1)+.3" 

X0="B1*(C2 * cos( B0 ) - C3 * sin( B0 ))"
Y0="B1*(C2 * sin( B0 ) + C3 * cos( B0 ))"

C4=".5/(20-round(.4+fft(-(id/num))*(.22-.013*2))*5)" 
 

C6="C4 * sin(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*2))*.03" 
C7="C4 * cos(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*2))*.03" 

X1="B1*(C6 * cos( B0 ) - C7 * sin( B0 ))"
Y1="B1*(C6 * sin( B0 ) + C7 * cos( B0 ))"

C8=".5/(20-round(.4+fft(-(id/num))*(.22-.013*3))*7)" 
 

C10="C8 * sin(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*3))*.07" 
C11="C8 * cos(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*3))*.07" 

X2="B1*(C10 * cos( B0 ) - C11 * sin( B0 ))"
Y2="B1*(C10 * sin( B0 ) + C11 * cos( B0 ))"

C5=".5/(20-round(.4+fft(-(id/num))*(.22-.013*4))*9)" 
 

C9="C5 * sin(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*4))*.11" 
C12="C5 * cos(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*4))*.11"

X3="B1*(C9 * cos( B0 ) - C12 * sin( B0 ))"
Y3="B1*(C9 * sin( B0 ) + C12 * cos( B0 ))"

C13=".5/(20-round(.4+fft(-(id/num))*(.22-.013*5))*10)" 
 

C14="C13 * sin(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*5))*.16" 
C15="C13 * cos(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*5))*.16"

X4="B1*(C14 * cos( B0 ) - C15 * sin( B0 ))"
Y4="B1*(C14 * sin( B0 ) + C15 * cos( B0 ))"

C16=".5/(20-round(.4+fft(-(id/num))*(.22-.013*6))*11)" 
 

C17="C16 * sin(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*6))*.22" 
C18="C16 * cos(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*6))*.22"

X5="B1*(C17 * cos( B0 ) - C18 * sin( B0 ))"
Y5="B1*(C17 * sin( B0 ) + C18 * cos( B0 ))"

C19=".5/(20-round(.4+fft(-(id/num))*(.22-.013*7))*12)" 
 

C20="C19 * sin(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*7))*.28" 
C21="C19 * cos(C1)+.3+round(.4+fft(-(id/num))*(.22-.013*7))*.28"

X6="B1*(C20 * cos( B0 ) - C21 * sin( B0 ))"
Y6="B1*(C20 * sin( B0 ) + C21 * cos( B0 ))"



ConB=1 


LWdt="2" 

Vers=540 
----------------------------
this one only works best with no flowfields:

Code: Select all

//Glitch Matrix by ShohS
Aspc=1 
stps="5"
Num="choice({8, 9, 10})^2"



C0="fft(id/num)*.1" 
C1="2*pi*s+pi/4"
C2=".1"
C3="round(mag((id/num)+t)*50)*.1"
C4="round(mag((id/num)-t)*50)*.1" 



X0="C0*sin(C1)+C3" 
Y0="C0*cos(C1)+C4" 


ConB=1 


LWdt="1.5" 
Pen="fft(id/num)*2"

Vers=540 
try it with the colormap the charles rainbow.

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