
Once I verified void 'KillRunningScripts();' was BROKE, I kinda put this all on hold.
Just so there won't be a whole lot of new surprises, there ALSO seems to be some hints,
that scripts may going from the old "C-like", to Python.
First there are TWO repositories for scripts, each with their OWN [Win7] naming convention:
- C:\Program Files (x86)\SoundSpectrum\G-Force\Scripts
- C:\Users\YourAccountName\AppData\Roaming\SoundSpectrum\G-Force\Scripts // Newer, Shift('R') and Shift('W')
Naming Convention: 'CTRL [A-Z].txt' // WORKS - but Numbers NO LONGER Supported
Naming Convention: 'Key [0-9A-Z].txt' // Original Format - WORKS
Naming Convention: 'Key [0-9A-Z].py' // Python format - Currently NOT executable
The 'Shift W [0-9A-Z]' generates a Python script (NO semi-colons - yech!) in the Newer Repository,
that currently is NOT UNDERSTOOD by G-Force (when tried to be executed)
The 'Shift R [0-9A-Z]' trys to find, and run a 'Key [0-9A-Z].(txt|py)' script file in EITHER location.
'Key [0-9A-Z].txt' generally WORKS
'Key [0-9A-Z].py' FAILS
'Set [1-5]' (menu buttons) is the Same as 'Shift W [1-5]' // BROKE, 'cause Shift W' generates '*.py'
// Kills all overlays with a matching ID to the one given.
void KillOverlay( int inOverlayID ); // WORKS, but seems to REQUIRE 'inOverlayID'
feel free to call me out on any of my errors...


'. + 00.00' // NOW Plus Offset