However, here is one thing I've discovered: you can actually write HSL colormaps for G-Force and Aeon. This is why they left support for Lum because it was borrowed from the code found in WhiteCap.
Here is an example of such a G-Force HSL colormap; this was borrowed from a colorscheme from WhiteCap called Lightness, which I modified to work with G-Force:
Lightness.txt
Code: Select all
A0="rnd( 1 )" // Random hue
H="A0"
S="1 - .3 * i"
L=".8 - .3 * i - i^8"
Vers=500
How do you like this experiment? Feedback is much appreciated.