chkman: you're absolutely right, I just forgot to remove some code after multiple copy/paste and so on! I corrected the code in the previous posts
I'll update the files to download as well, and place them in understandable folder structure
you can visit http://linvincible.is-a-geek.com/gforcestuff/ again!
the spectrograph waveshape works only if used with the scroll flowfield
Hey Jay I just got the same idea to push the line faster with the sound level!
I tried your setting but it has the same black lines sometimes as in mine, don't know why...
Slow down "i" decrease in colormaps
Moderators: BTT, andy55, b.dwall, juxtiphi
-
Linvincible
- Posts: 95
- Joined: Sat Sep 25, 2004 5:01 am
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Okay....
Try this on for size:
----------------------------------------------------------------
Aspc=0
Stps=40
ConB=1
NCap="1"
A0="2 * s - mag( 1)" // Height scale
A1="6 + rnd( 12 )" // Thickness
X0=" 0.95 "
Y0=" 1-A0 * s * (fft(0.025)) "
X1=" 0.9 "
Y1="1-A0 * s * (fft( 0.05)) "
X2=" 0.85 "
Y2=" 1-A0 * s * (fft( 0.075)) "
X3=" 0.8 "
Y3="1-A0 * s * (fft( 0.1)) "
X4=" 0.75 "
Y4=" 1-A0 * s * (fft( 0.125)) "
X5=" 0.7 "
Y5=" 1-A0 * s * (fft( 0.15)) "
X6=" 0.65 "
Y6="1 -A0 * s * (fft( 0.175)) "
X7=" 0.6 "
Y7="1-A0 * s * (fft( 0.2)) "
X8=" 0.55 "
Y8=" 1-A0 * s * (fft( 0.225)) "
X9=" 0.5 "
Y9=" 1-A0 * s * (fft( 0.25)) "
X10=" 0.45 "
Y10=" 1-A0 * s * (fft ( 0.275)) "
X11=" 0.4 "
Y11=" 1-A0 * s * (fft ( 0.3)) "
X12=" 0.35 "
Y12=" 1-A0 * s * (fft ( 0.325)) "
X13=" 0.3 "
Y13=" 1-A0 * s * (fft ( 0.35)) "
X14=" 0.25 "
Y14=" 1-A0 * s * (fft ( 0.375)) "
X15=" 0.2 "
Y15=" 1-A0 * s * (fft ( 0.4)) "
X16=" 0.15 "
Y16="1-A0 * s * (fft ( 0.425)) "
X17=" 0.1 "
Y17=" 1-A0 * s * (fft ( 0.45)) "
X18=" 0.05 "
Y18=" 1-A0 * s * (fft ( 0.475)) "
X19=" 0.0 "
Y19=" 1-A0 * s * (fft ( 0.5)) "
X20="-0.05 "
Y20=" 1-A0 * s * (fft( 0.525)) "
X21="-0.1 "
Y21=" 1-A0 * s * (fft( 0.55)) "
X22=" -0.15 "
Y22=" 1-A0 * s * (fft( 0.575)) "
X23=" -0.2 "
Y23=" 1-A0 * s * (fft( 0.6)) "
X24=" -0.25 "
Y24=" 1-A0 * s * (fft( 0.625)) "
X25=" -0.3 "
Y25=" 1-A0 * s * (fft( 0.65)) "
X26=" -0.35 "
Y26=" 1-A0 * s * (fft( 0.675)) "
X27=" -0.4 "
Y27=" 1-A0 * s * (fft( 0.7)) "
X28=" -0.45 "
Y28=" 1-A0 * s * (fft( 0.725)) "
X29=" -0.5 "
Y29=" 1-A0 * s * (fft( 0.75)) "
X30=" -0.55 "
Y30=" 1-A0 * s * (fft ( 0.775)) "
X31=" -0.6 "
Y31=" 1-A0 * s * (fft ( 0.
) "
X32=" -0.65 "
Y32=" 1-A0 * s * (fft ( 0.825)) "
X33=" -0.7 "
Y33=" 1-A0 * s * (fft ( 0.85)) "
X34=" -0.75 "
Y34=" 1-A0 * s * (fft ( 0.875)) "
X35=" -0.8 "
Y35=" 1-A0 * s * (fft (0.9)) "
X36=" -0.85 "
Y36=" 1-A0 * s * (fft ( 0.925)) "
X37=" -0.9 "
Y37=" 1-A0 * s * (fft ( 0.95)) "
X38=" -0.95 "
Y38=" 1-A0 * s * (fft ( 0.975)) "
X39=" -1.0 "
Y39=" 1-A0 * s * (fft ( 1)) "
LWdt=" A1 "
C0="s"
Pen=" C0 "
Meta="reactive=4 detail=4 density=4 morphable=4"
Vers=260
Try this on for size:
----------------------------------------------------------------
Aspc=0
Stps=40
ConB=1
NCap="1"
A0="2 * s - mag( 1)" // Height scale
A1="6 + rnd( 12 )" // Thickness
X0=" 0.95 "
Y0=" 1-A0 * s * (fft(0.025)) "
X1=" 0.9 "
Y1="1-A0 * s * (fft( 0.05)) "
X2=" 0.85 "
Y2=" 1-A0 * s * (fft( 0.075)) "
X3=" 0.8 "
Y3="1-A0 * s * (fft( 0.1)) "
X4=" 0.75 "
Y4=" 1-A0 * s * (fft( 0.125)) "
X5=" 0.7 "
Y5=" 1-A0 * s * (fft( 0.15)) "
X6=" 0.65 "
Y6="1 -A0 * s * (fft( 0.175)) "
X7=" 0.6 "
Y7="1-A0 * s * (fft( 0.2)) "
X8=" 0.55 "
Y8=" 1-A0 * s * (fft( 0.225)) "
X9=" 0.5 "
Y9=" 1-A0 * s * (fft( 0.25)) "
X10=" 0.45 "
Y10=" 1-A0 * s * (fft ( 0.275)) "
X11=" 0.4 "
Y11=" 1-A0 * s * (fft ( 0.3)) "
X12=" 0.35 "
Y12=" 1-A0 * s * (fft ( 0.325)) "
X13=" 0.3 "
Y13=" 1-A0 * s * (fft ( 0.35)) "
X14=" 0.25 "
Y14=" 1-A0 * s * (fft ( 0.375)) "
X15=" 0.2 "
Y15=" 1-A0 * s * (fft ( 0.4)) "
X16=" 0.15 "
Y16="1-A0 * s * (fft ( 0.425)) "
X17=" 0.1 "
Y17=" 1-A0 * s * (fft ( 0.45)) "
X18=" 0.05 "
Y18=" 1-A0 * s * (fft ( 0.475)) "
X19=" 0.0 "
Y19=" 1-A0 * s * (fft ( 0.5)) "
X20="-0.05 "
Y20=" 1-A0 * s * (fft( 0.525)) "
X21="-0.1 "
Y21=" 1-A0 * s * (fft( 0.55)) "
X22=" -0.15 "
Y22=" 1-A0 * s * (fft( 0.575)) "
X23=" -0.2 "
Y23=" 1-A0 * s * (fft( 0.6)) "
X24=" -0.25 "
Y24=" 1-A0 * s * (fft( 0.625)) "
X25=" -0.3 "
Y25=" 1-A0 * s * (fft( 0.65)) "
X26=" -0.35 "
Y26=" 1-A0 * s * (fft( 0.675)) "
X27=" -0.4 "
Y27=" 1-A0 * s * (fft( 0.7)) "
X28=" -0.45 "
Y28=" 1-A0 * s * (fft( 0.725)) "
X29=" -0.5 "
Y29=" 1-A0 * s * (fft( 0.75)) "
X30=" -0.55 "
Y30=" 1-A0 * s * (fft ( 0.775)) "
X31=" -0.6 "
Y31=" 1-A0 * s * (fft ( 0.
X32=" -0.65 "
Y32=" 1-A0 * s * (fft ( 0.825)) "
X33=" -0.7 "
Y33=" 1-A0 * s * (fft ( 0.85)) "
X34=" -0.75 "
Y34=" 1-A0 * s * (fft ( 0.875)) "
X35=" -0.8 "
Y35=" 1-A0 * s * (fft (0.9)) "
X36=" -0.85 "
Y36=" 1-A0 * s * (fft ( 0.925)) "
X37=" -0.9 "
Y37=" 1-A0 * s * (fft ( 0.95)) "
X38=" -0.95 "
Y38=" 1-A0 * s * (fft ( 0.975)) "
X39=" -1.0 "
Y39=" 1-A0 * s * (fft ( 1)) "
LWdt=" A1 "
C0="s"
Pen=" C0 "
Meta="reactive=4 detail=4 density=4 morphable=4"
Vers=260
"God is syntax."
-
Linvincible
- Posts: 95
- Joined: Sat Sep 25, 2004 5:01 am