Some snaps

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Roger Bigod
Posts: 29
Joined: Mon Aug 23, 2004 8:17 pm

Some snaps

Post by Roger Bigod »

Image

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Orbstah
Posts: 175
Joined: Fri Dec 03, 2004 9:04 pm
Location: Leven, Fife, Scotland

Post by Orbstah »

some nice pics there roger, i especially like picture 9 and 11
I'll come to bed once i've seen everything in G-Force.

Roger Bigod
Posts: 29
Joined: Mon Aug 23, 2004 8:17 pm

Post by Roger Bigod »

Thanks. Glad you enjoyed them.

This is as appropriate a place as any to mention that I have an ancestor from Kilconquhar, Fife, who showed up in Virginia about 250 years ago (assuming the accuracy of my grandmother's DAR pedigree). Your complaint that people leave excessive numbers of pipes around has given me a whole new perspective on the place. If I had known this sooner, I would have visited early and often.

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JayPro
Posts: 738
Joined: Sat May 01, 2004 10:51 pm
Location: Huntington Station, Long Island, New York

Post by JayPro »

Roger;

The flowfield in the first pic looks unfamiliar...not to mention fascinating. Is it already bundled in GF or is it a submissions hopeful?

I ask coz I've got so many configs in my copy of GF that it's getting hard to keep track of everything.
"God is syntax."

Roger Bigod
Posts: 29
Joined: Mon Aug 23, 2004 8:17 pm

Post by Roger Bigod »

JayPro,

It's a version of the wallpaper group *2222, in my extras folder.

The Colormap looks like "Metal Blood" and the Waveshape is "Shivering Weave". But if you run those configs, you won't necessarily see the same appearance. There's several random parameters, so the results will be extermely variable. You can just keep hitting the U key to see the range.

Of this set, the flowfield in #6 is part of a series with "grain" in the title that I submitted. Probably a little boring for the regular distribution. #8-10 use a flowfield called "Egg0", also submitted. It uses one of Rovastar's mappings. The last one is a wallpaper group that doesn't depend entirely on reflections. These have breaks in the pattern that are usually distracting, so I didn't submit all the groups.

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JayPro
Posts: 738
Joined: Sat May 01, 2004 10:51 pm
Location: Huntington Station, Long Island, New York

Post by JayPro »

Rog;

Thanks for the info. I'm not familiar with the "Eggo" one you mentioned. Could you maybe shoot me a copy of the formula?
And what of #7 BTW?

Thanx.
"God is syntax."

Roger Bigod
Posts: 29
Joined: Mon Aug 23, 2004 8:17 pm

Post by Roger Bigod »

JayPro,

#7 is a wallpaper group, possibly *2222 with imperfections due to the motion of the waveform during the rendering.

This is Egg0:

//
// Egg
// Flowfield for G-Force
// Roger Bigod 19-MAY-04
//
//

Aspc=1

A0="1.7" // repeat size +rnd(0.2)

A1="rnd(0.04)" // displacements relative to wallpaper repeat
A2="rnd(0.04)" // (scaled to repeat size)
// larger gives more variety

A3="0.5*(1+sgn(rnd(1)-0.5))" // randomly 0 or 1 for axis flip
A4="1-a3"

D0="1/(sqrt(pos(1-.23*sqr(x)-.53*sqr(y))) )"

// RANDOM AXIX FLIP, DISPLACE
D1="d0*((a3*x+a4*y)/a0)+a1"
D2="d0*((a3*y+a4*x)/a0)+a2"

// FRACTAL MAPPING
srcX="a0*(d2*d2-d1*d1)"
srcY="a0*(2*d1*d2)"

Vers=270

Toby
Posts: 101
Joined: Fri May 14, 2004 3:43 pm
Location: Houston TX

Post by Toby »

Hi,

Everything but #2 and #6 were at least semi-awsome; they were kinda mundane. I think I used to have a two-tone tan sports-coat that looked a lot like #6... ugly! I know I'm slow, but I've been busy! Nice pics!

Take care.

Roger Bigod
Posts: 29
Joined: Mon Aug 23, 2004 8:17 pm

Post by Roger Bigod »

Hey, I'm glad you liked at least some of them. I chose them to be interesting more than pretty, and #6 was for fine texture that changes when the program is running. But I should have been more careful with the color, because a two-toned sports coat flashback can ruin your whole day.

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Orbstah
Posts: 175
Joined: Fri Dec 03, 2004 9:04 pm
Location: Leven, Fife, Scotland

Post by Orbstah »

yeah kilconquhar and pipes lol
I'll come to bed once i've seen everything in G-Force.

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Leukoplast
Posts: 39
Joined: Fri Apr 08, 2005 3:06 am
Location: California

Post by Leukoplast »

Those are nice, I have a bunch saved in photobucket check it out.

http://photobucket.com/albums/y66/Leukotic/G-Force/

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andy55
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Joined: Sat May 01, 2004 4:38 pm
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Post by andy55 »

Roger Bigod wrote:JayPro,

It's a version of the wallpaper group *2222, in my extras folder.

The Colormap looks like "Metal Blood" and the Waveshape is "Shivering Weave". But if you run those configs, you won't necessarily see the same appearance. There's several random parameters, so the results will be extermely variable. You can just keep hitting the U key to see the range.

Of this set, the flowfield in #6 is part of a series with "grain" in the title that I submitted. Probably a little boring for the regular distribution. #8-10 use a flowfield called "Egg0", also submitted. It uses one of Rovastar's mappings. The last one is a wallpaper group that doesn't depend entirely on reflections. These have breaks in the pattern that are usually distracting, so I didn't submit all the groups.

Yeah, I really liked "Egg" a lot when I was reviewing it, but the problem was that it was to spacially sensitive (WaveShapes that aren't in the direct center result in a blank screen which is a majority). When stuff in in the egg's sweet spot, it looks great!

Andy

dklr
Posts: 40
Joined: Tue Jun 14, 2005 4:18 pm

Post by dklr »

How come all the pictures after #7 don't load?

dklr
Posts: 40
Joined: Tue Jun 14, 2005 4:18 pm

Post by dklr »

Nevermind. They load now.

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