Using JPGs
Moderators: BTT, andy55, b.dwall, juxtiphi
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- Posts: 3
- Joined: Sun May 25, 2008 11:39 am
- Location: France
text!
sorry, how do I insert my texts into g-force visuals?
I try to save my TextEdit file in .txt, after I put this into the sprites folders, with the pics, but doesn't work. please could you tell me the right way to do it? thanks. L
I try to save my TextEdit file in .txt, after I put this into the sprites folders, with the pics, but doesn't work. please could you tell me the right way to do it? thanks. L
Re: text!
sorry i cant help you with that one I dont add text or have the track name showing so I wouldnt know how to make my own.espacepartout wrote:sorry, how do I insert my texts into g-force visuals?
I try to save my TextEdit file in .txt, after I put this into the sprites folders, with the pics, but doesn't work. please could you tell me the right way to do it? thanks. L
Sprites images do not load
Greetings,
I can not get the sprites provided with SoundSpectrum to load using the Ctrl Y option. What am I doing wrong?
Jeff
I can not get the sprites provided with SoundSpectrum to load using the Ctrl Y option. What am I doing wrong?
Jeff
Re: Sprites images do not load
just try Y to advance the spritesJeff wrote:Greetings,
I can not get the sprites provided with SoundSpectrum to load using the Ctrl Y option. What am I doing wrong?
Jeff
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- Posts: 3
- Joined: Wed Jan 25, 2006 8:55 pm
Sprite Images still won't launch
Greetings,
Pressing Y does not cause anything to happen. When I press Shift Y I get an error message:
Error Loading: Night Earth
Night Earth is one of the JPG files that comes with the program. What's not working?
Thanks,
Jeff
Pressing Y does not cause anything to happen. When I press Shift Y I get an error message:
Error Loading: Night Earth
Night Earth is one of the JPG files that comes with the program. What's not working?
Thanks,
Jeff
can't find sprites or any g-force txt docs in iTunes plug-in
...followed the instructions for a Mac...but in my iTunes Plug-in folder, all that is there is something called "G-Force for iTunes.bundle" and that is ALL that is in that folder; double-clicking on it opens iTunes, btw...keycompton wrote:----------------------------------------------------------------------
Instructions for photo / video sources in G-Force:
----------------------------------------------------------------------
(1) Locate your G-Force folder (on a pc, it should be in \Program Files\SoundSpectrum\G-Force) (on a mac, it should be in Library / iTunes / iTunes Plug-In)
----------------------------------------------------------------------
also looked in the iTunes Plug-in folder in the computer's library, but all that was in there was something called "Quartz Composer Visualizer.bundle"
soooo....any suggestions on how to proceed? what I would like to do is insert an apple logo jpg into the sprites foreground folder so it would look like the apple visualizer...
btw, also did a search for "sprites" but no returns on that search term or "sprite"

thanks for any help

I'm using iTunes 10.x on MacOSX 10.6.x and the trial version of G-Force, if that makes any difference...
Hello teke978
I use Windows so know nothing about Mac's however, I suggest you contact SoundSpectrum direct by clicking on the link below.
http://www.soundspectrum.com/support/
Regards BTT
I use Windows so know nothing about Mac's however, I suggest you contact SoundSpectrum direct by clicking on the link below.
http://www.soundspectrum.com/support/
Regards BTT
Re: can't find sprites or any g-force txt docs in iTunes plu
the configs are called sprites but they arent named sprites by default, they reside in a folder with the other soundspectrum stuff.teke978 wrote:...followed the instructions for a Mac...but in my iTunes Plug-in folder, all that is there is something called "G-Force for iTunes.bundle" and that is ALL that is in that folder; double-clicking on it opens iTunes, btw...keycompton wrote:----------------------------------------------------------------------
Instructions for photo / video sources in G-Force:
----------------------------------------------------------------------
(1) Locate your G-Force folder (on a pc, it should be in \Program Files\SoundSpectrum\G-Force) (on a mac, it should be in Library / iTunes / iTunes Plug-In)
----------------------------------------------------------------------
also looked in the iTunes Plug-in folder in the computer's library, but all that was in there was something called "Quartz Composer Visualizer.bundle"
soooo....any suggestions on how to proceed? what I would like to do is insert an apple logo jpg into the sprites foreground folder so it would look like the apple visualizer...
btw, also did a search for "sprites" but no returns on that search term or "sprite"
thanks for any help
I'm using iTunes 10.x on MacOSX 10.6.x and the trial version of G-Force, if that makes any difference...
in windows the soundspectrum folder contains a folder named "sprites", in this folder are bmps, jpgs and text files which run as "sprites" dont know where they would be in a mac os file system.
Re: can't find sprites or any g-force txt docs in iTunes plu
juxtiphi wrote:the configs are called sprites but they arent named sprites by default, they reside in a folder with the other soundspectrum stuff.teke978 wrote:...followed the instructions for a Mac...but in my iTunes Plug-in folder, all that is there is something called "G-Force for iTunes.bundle" and that is ALL that is in that folder; double-clicking on it opens iTunes, btw...keycompton wrote:----------------------------------------------------------------------
Instructions for photo / video sources in G-Force:
----------------------------------------------------------------------
(1) Locate your G-Force folder (on a pc, it should be in \Program Files\SoundSpectrum\G-Force) (on a mac, it should be in Library / iTunes / iTunes Plug-In)
----------------------------------------------------------------------
also looked in the iTunes Plug-in folder in the computer's library, but all that was in there was something called "Quartz Composer Visualizer.bundle"
soooo....any suggestions on how to proceed? what I would like to do is insert an apple logo jpg into the sprites foreground folder so it would look like the apple visualizer...
btw, also did a search for "sprites" but no returns on that search term or "sprite"
thanks for any help
I'm using iTunes 10.x on MacOSX 10.6.x and the trial version of G-Force, if that makes any difference...
in windows the soundspectrum folder contains a folder named "sprites", in this folder are bmps, jpgs and text files which run as "sprites" dont know where they would be in a mac os file system.
thanks for the reply....
but does that mean that I can't configure G-Force on my iMac the way I wanted to by inserting an Apple logo like is in the iTunes visualizer? hope not!
thanks. I'll give that a try...BTT wrote:Hello teke978
I use Windows so know nothing about Mac's however, I suggest you contact SoundSpectrum direct by clicking on the link below.
http://www.soundspectrum.com/support/
Regards BTT
is this it? how can it be customized if it is?
okay...found a .txt file in my "Home/Library/Preferences/SoundSpectrum/G-Force" named "Preferences(iTunes).txt" so maybe that's what I need to do what I want in adding the logo in the foreground? however, I saw nothing in that txt doc for individual jpg's, just durations for slideshows, sprites, particles, etc.
any idea where THOSE would be located and maybe customized? thanks!
btw, here's what the txt doc I'm talking about contains:
Audio.FFT.Alpha = 0
Audio.FFT.BinRange = 1
Audio.FFT.BinStart = 8
Audio.FFT.Fade = 0.2
Audio.FFT.MapFunction = ".55 * atan( ( .5 + .3 * w ) * .0005 * x ^ 1.7 )"
Audio.FFT.NumBins = 185
Audio.FFT.Smooth = 0.01
Audio.InputSource = -1
Audio.PCM.NumBins = 255
Audio.PCM.Smooth = 0.009
Audio.Preamp.Scale = 1
Audio.Response.Scale = 1
ColorMap.ConfigPrepTime = 3
ColorMap.MapFunction = "i^2.1"
ColorMap.MostRecent.Name = "A Distant Fire"
ColorMap.MostRecent.ResumeOnStartup = 0
ColorMap.Slideshow.EnableOnStartup = 1
ColorMap.Slideshow.Interval.Duration = 26
ColorMap.Slideshow.Interval.Duration.StdDeviation = 0.3
ColorMap.Timescale = 1
ColorMap.Transition.Duration = 10
ColorMap.Transition.Duration.Quick = 1
ColorMap.Transition.Duration.StdDeviation = 0.2
ColorMap.Transition.Function = "i^1.5"
Console.LineDuration = 20
CoverArt.SizeLimit.Height = 180
CoverArt.SizeLimit.Width = 180
"FlowField Union.ConfigPrepTime" = 3
"FlowField Union.MostRecent.ResumeOnStartup" = 0
"FlowField Union.Slideshow.EnableOnStartup" = 1
"FlowField Union.Slideshow.Interval.Duration" = 210
"FlowField Union.Slideshow.Interval.Duration.StdDeviation" = 0.3
"FlowField Union.Timescale" = 1
"FlowField Union.Transition.Duration" = 6
"FlowField Union.Transition.Duration.Quick" = 1.399999
"FlowField Union.Transition.Duration.StdDeviation" = 0.2
"FlowField Union.Transition.Function" = "i^1.5"
FlowField.ConfigPrepTime = 30
FlowField.FlowScale = 1
FlowField.MostRecent.Name = "Rovastar - Cosmic Mosaic (Offset Mix)"
FlowField.MostRecent.ResumeOnStartup = 0
FlowField.NextFieldThread.Priority = -2
FlowField.NextFieldThread.SleepMS = 5
FlowField.Slideshow.EnableOnStartup = 1
FlowField.Slideshow.Interval.Duration = 29
FlowField.Slideshow.Interval.Duration.StdDeviation = 0.3
FlowField.Timescale = 1
FlowField.Transition.Duration = 11
FlowField.Transition.Duration.Quick = 1.1
FlowField.Transition.Duration.StdDeviation = 0.2
FlowField.Transition.Function = "i^1.35"
Fullscreen.Device = -1
Fullscreen.Height = 0
Fullscreen.RefreshRate = 0
Fullscreen.Width = 0
G-Force.AutoLaunchToolbar = 1
G-Force.ForceCPUColorization = 0
G-Force.MultiThreadedCopyBits = 1
G-Force.PixelDoubling = 0
Graphics.Direct3D.Disabled = 0
Graphics.OpenGL.Disabled = 0
Particle.Duration = 25
Particle.Slideshow.Interval.Duration = 102
Prefs.Version = 410
Sprite.Duration = 45
Sprite.Slideshow.Interval.Duration = 300
TargetFrameRate = 32
Text.Font = "Lucida Grande"
Text.Size = 28
TrackText.Appearance = 0
TrackText.Auto = 1
TrackText.Duration = 14
VisualPreset = ""
WaveShape.AntiAlias = 1
WaveShape.AutoLineScale = 1
WaveShape.ConfigPrepTime = 3
WaveShape.LineWidth.Offset = 0
WaveShape.LineWidth.Scale = 2.597366
WaveShape.MostRecent.Name = "Radar Sweep (PCM)"
WaveShape.MostRecent.ResumeOnStartup = 0
WaveShape.Slideshow.EnableOnStartup = 1
WaveShape.Slideshow.Interval.Duration = 25
WaveShape.Slideshow.Interval.Duration.StdDeviation = 0.3
WaveShape.Timescale = 1
WaveShape.Transition.Duration = 13
WaveShape.Transition.Duration.Quick = 1.199999
WaveShape.Transition.Duration.StdDeviation = 0.2
WaveShape.Transition.Function = "i^1.6"
obviously, I'm NOT a computer programmer
lol so thanks, again, for any help on this! 
iMac OSX 10.6.8; iTunes 10.x; G-Force
any idea where THOSE would be located and maybe customized? thanks!
btw, here's what the txt doc I'm talking about contains:
Audio.FFT.Alpha = 0
Audio.FFT.BinRange = 1
Audio.FFT.BinStart = 8
Audio.FFT.Fade = 0.2
Audio.FFT.MapFunction = ".55 * atan( ( .5 + .3 * w ) * .0005 * x ^ 1.7 )"
Audio.FFT.NumBins = 185
Audio.FFT.Smooth = 0.01
Audio.InputSource = -1
Audio.PCM.NumBins = 255
Audio.PCM.Smooth = 0.009
Audio.Preamp.Scale = 1
Audio.Response.Scale = 1
ColorMap.ConfigPrepTime = 3
ColorMap.MapFunction = "i^2.1"
ColorMap.MostRecent.Name = "A Distant Fire"
ColorMap.MostRecent.ResumeOnStartup = 0
ColorMap.Slideshow.EnableOnStartup = 1
ColorMap.Slideshow.Interval.Duration = 26
ColorMap.Slideshow.Interval.Duration.StdDeviation = 0.3
ColorMap.Timescale = 1
ColorMap.Transition.Duration = 10
ColorMap.Transition.Duration.Quick = 1
ColorMap.Transition.Duration.StdDeviation = 0.2
ColorMap.Transition.Function = "i^1.5"
Console.LineDuration = 20
CoverArt.SizeLimit.Height = 180
CoverArt.SizeLimit.Width = 180
"FlowField Union.ConfigPrepTime" = 3
"FlowField Union.MostRecent.ResumeOnStartup" = 0
"FlowField Union.Slideshow.EnableOnStartup" = 1
"FlowField Union.Slideshow.Interval.Duration" = 210
"FlowField Union.Slideshow.Interval.Duration.StdDeviation" = 0.3
"FlowField Union.Timescale" = 1
"FlowField Union.Transition.Duration" = 6
"FlowField Union.Transition.Duration.Quick" = 1.399999
"FlowField Union.Transition.Duration.StdDeviation" = 0.2
"FlowField Union.Transition.Function" = "i^1.5"
FlowField.ConfigPrepTime = 30
FlowField.FlowScale = 1
FlowField.MostRecent.Name = "Rovastar - Cosmic Mosaic (Offset Mix)"
FlowField.MostRecent.ResumeOnStartup = 0
FlowField.NextFieldThread.Priority = -2
FlowField.NextFieldThread.SleepMS = 5
FlowField.Slideshow.EnableOnStartup = 1
FlowField.Slideshow.Interval.Duration = 29
FlowField.Slideshow.Interval.Duration.StdDeviation = 0.3
FlowField.Timescale = 1
FlowField.Transition.Duration = 11
FlowField.Transition.Duration.Quick = 1.1
FlowField.Transition.Duration.StdDeviation = 0.2
FlowField.Transition.Function = "i^1.35"
Fullscreen.Device = -1
Fullscreen.Height = 0
Fullscreen.RefreshRate = 0
Fullscreen.Width = 0
G-Force.AutoLaunchToolbar = 1
G-Force.ForceCPUColorization = 0
G-Force.MultiThreadedCopyBits = 1
G-Force.PixelDoubling = 0
Graphics.Direct3D.Disabled = 0
Graphics.OpenGL.Disabled = 0
Particle.Duration = 25
Particle.Slideshow.Interval.Duration = 102
Prefs.Version = 410
Sprite.Duration = 45
Sprite.Slideshow.Interval.Duration = 300
TargetFrameRate = 32
Text.Font = "Lucida Grande"
Text.Size = 28
TrackText.Appearance = 0
TrackText.Auto = 1
TrackText.Duration = 14
VisualPreset = ""
WaveShape.AntiAlias = 1
WaveShape.AutoLineScale = 1
WaveShape.ConfigPrepTime = 3
WaveShape.LineWidth.Offset = 0
WaveShape.LineWidth.Scale = 2.597366
WaveShape.MostRecent.Name = "Radar Sweep (PCM)"
WaveShape.MostRecent.ResumeOnStartup = 0
WaveShape.Slideshow.EnableOnStartup = 1
WaveShape.Slideshow.Interval.Duration = 25
WaveShape.Slideshow.Interval.Duration.StdDeviation = 0.3
WaveShape.Timescale = 1
WaveShape.Transition.Duration = 13
WaveShape.Transition.Duration.Quick = 1.199999
WaveShape.Transition.Duration.StdDeviation = 0.2
WaveShape.Transition.Function = "i^1.6"
obviously, I'm NOT a computer programmer


iMac OSX 10.6.8; iTunes 10.x; G-Force
"adding the logo in the foreground"
You CAN'T ... unless you have a commercial licence. ASSUMING you DO, locate the "Script Command Reference.txt" for info HOW. You can only do background "Sprites". Since I only have a PC, I can't give you exact folder locations. The Preference file you reference, is for other things...
luck
luck
Re: "adding the logo in the foreground"
thanks for the reply...by "commercial" license, do you mean the paid version of G-Force or is there another version just for professionals? just wondering because in an earlier posting, a site admin seemed like he was saying this could be done but he didn't mention if it was only in the paid version...jerohm wrote:You CAN'T ... unless you have a commercial licence. ASSUMING you DO, locate the "Script Command Reference.txt" for info HOW. You can only do background "Sprites". Since I only have a PC, I can't give you exact folder locations. The Preference file you reference, is for other things...
luck
thanks, again, for the reply.
Re: "adding the logo in the foreground"
If you plan to use G-force in a public place or performance you need a "commercial" licence that gives you the right to do so. Like usung G-force as the vis for a club or concert.teke978 wrote:thanks for the reply...by "commercial" license, do you mean the paid version of G-Force or is there another version just for professionals? just wondering because in an earlier posting, a site admin seemed like he was saying this could be done but he didn't mention if it was only in the paid version...jerohm wrote:You CAN'T ... unless you have a commercial licence. ASSUMING you DO, locate the "Script Command Reference.txt" for info HOW. You can only do background "Sprites". Since I only have a PC, I can't give you exact folder locations. The Preference file you reference, is for other things...
luck
thanks, again, for the reply.
the regular licence "the one you purchased" is for personal use not commercial.
"another version"
the personal version has a couple of features disabled that you can Only do if you have a commercial license... The ones that come to mind are Image (foreground) overlays and using the control toolbar over a network (i.e. not running on the same machine as the copy of GF). There may be others.