G-Force Lion fix
Moderators: BTT, andy55, b.dwall, juxtiphi
G-Force Lion fix
I was having issues with Lion, the latest iTunes version and G-Force where in 32 bit mode all I would get is a blank white screen. I downloaded and reinstalled G-Force (in my case Gold) and it now works fine in iTunes 32 bit mode with no issues so far. Hope this helps.
Good find Wade, I did a reinstall and that fixed the blank white screen problem associated with SoundSpectrum products and Max OS X 10.7. This is combined with the "32 bit mode" workaround.
Now that there is a set of workarounds to at least get it running, I will do longer tests to see if there are stability problems as reported in another thread.
Hopefully SoundSpectrum will decide to update their software before the "32 bit mode" option for iTunes is removed, but at least for now there seems to be a way, albeit undocumented, to make their products work on the current Mac OS X.
Now that there is a set of workarounds to at least get it running, I will do longer tests to see if there are stability problems as reported in another thread.
Hopefully SoundSpectrum will decide to update their software before the "32 bit mode" option for iTunes is removed, but at least for now there seems to be a way, albeit undocumented, to make their products work on the current Mac OS X.
iTunes update messes up G-Force again
Again, the recent update of iTunes (10.5.1) has caused issues with G-Force not working properly. In my case, the same fix mentioned previously works for in this case too. Simply delete then reinstall G-Force.
Hello All
Below is a list of changes made in G-Force versions 4.3 and 4.3.1
Version History
4.3.1 - 16 November 2011
•Several ColorMap edits to make less dull or higher contrast.
•Addressed issue where license code validation would mistakenly fail or the engine would mistakenly report that it needs to be reinstalled.
•If the installer detects OS 10.5, it will now remove the x86_64 binary from the Standalone app so that the Finder doesn't attempt to run it in 64-bit mode (which will result in a crash since 10.5 only has limited 64-bit support).
•OS X installer improvements for better compatibility.
4.3 - 14 November 2011
•FFT audio data is now auto-normalized, offering automated visual response sensitivity adjustment based on incoming audio. This ensures that you get a visually responsive experience, whether you're listening to Bach or the Beastie Boys.
•Added audio auto-detect, which auto-scans all audio input sources for an active audio source. This new feature is enabled by default for the screen saver and can be enabled for the V-Bar and Standalone.
•Added UI elements in the screen saver control panel/settings to set the audio auto-detect, the preferred audio source, the frame rate, and the current visual preset.
•Improved screen saver and V-Bar support, including the internal sharing of audio devices so that multiple engine instances can now visualize the same audio source.
•Added over 30 new ColorMaps from BTT!
•The V-Bar for Windows now supports multiple display devices.
•Fixes to various tile modes in the V-Bar.
•Added 64-bit support for iTunes and Standalone on OS X.
•Added 64-bit support for Windows Media Player and Windows Media Center.
•Addressed an issue where G-Force would hang on exit due to a deadlock.
•PREF_AUDIO_INPUT_SOURCE now stores an audio name instead of an index so that the wrong source will no longer be used when if audio devices are added or removed from the system.
•Now mangling ObjC classnames to prevent OS X namespace collisions within iTunes and the OS X screens aver subsystem.
•Fixed issue where clicks were not hitting UI elements.
•Significantly improved OS X and Windows audio input source detection and handling.
•Now using the latest DirectX SDK, increasing drawing performance on some Windows systems.
•Fixed issue under Windows where the full screen resolution selection list was empty.
•The G-Force Toolbar for OS X now scrolls the current WaveShape, ColorMap, and FlowField into view whenever it changes.
•Prev/Next WaveShape, ColorMap, and FlowField slideshow buttons in the G-Force Toolbar now step alphabetically when slideshow mode is disabled.
•Various install/uninstall registry fixes for J. River Media Center.
•The console now has multiple verbose modes.
•Removed Google Desktop support (it has been discontinued by Google).
Regards BTT
Below is a list of changes made in G-Force versions 4.3 and 4.3.1
Version History
4.3.1 - 16 November 2011
•Several ColorMap edits to make less dull or higher contrast.
•Addressed issue where license code validation would mistakenly fail or the engine would mistakenly report that it needs to be reinstalled.
•If the installer detects OS 10.5, it will now remove the x86_64 binary from the Standalone app so that the Finder doesn't attempt to run it in 64-bit mode (which will result in a crash since 10.5 only has limited 64-bit support).
•OS X installer improvements for better compatibility.
4.3 - 14 November 2011
•FFT audio data is now auto-normalized, offering automated visual response sensitivity adjustment based on incoming audio. This ensures that you get a visually responsive experience, whether you're listening to Bach or the Beastie Boys.
•Added audio auto-detect, which auto-scans all audio input sources for an active audio source. This new feature is enabled by default for the screen saver and can be enabled for the V-Bar and Standalone.
•Added UI elements in the screen saver control panel/settings to set the audio auto-detect, the preferred audio source, the frame rate, and the current visual preset.
•Improved screen saver and V-Bar support, including the internal sharing of audio devices so that multiple engine instances can now visualize the same audio source.
•Added over 30 new ColorMaps from BTT!
•The V-Bar for Windows now supports multiple display devices.
•Fixes to various tile modes in the V-Bar.
•Added 64-bit support for iTunes and Standalone on OS X.
•Added 64-bit support for Windows Media Player and Windows Media Center.
•Addressed an issue where G-Force would hang on exit due to a deadlock.
•PREF_AUDIO_INPUT_SOURCE now stores an audio name instead of an index so that the wrong source will no longer be used when if audio devices are added or removed from the system.
•Now mangling ObjC classnames to prevent OS X namespace collisions within iTunes and the OS X screens aver subsystem.
•Fixed issue where clicks were not hitting UI elements.
•Significantly improved OS X and Windows audio input source detection and handling.
•Now using the latest DirectX SDK, increasing drawing performance on some Windows systems.
•Fixed issue under Windows where the full screen resolution selection list was empty.
•The G-Force Toolbar for OS X now scrolls the current WaveShape, ColorMap, and FlowField into view whenever it changes.
•Prev/Next WaveShape, ColorMap, and FlowField slideshow buttons in the G-Force Toolbar now step alphabetically when slideshow mode is disabled.
•Various install/uninstall registry fixes for J. River Media Center.
•The console now has multiple verbose modes.
•Removed Google Desktop support (it has been discontinued by Google).
Regards BTT