Newbie here,
I am the moderator of Denon DJ Forums and use g force on my laptop when mixing. Is there a real simple way to add text to the visualzations. i am starting to use vsual dj for video mixing and would like to add visuals w/ text as well. I am a platuim g force owner.
Well i found one way to do it. Take a sampe song and change the track info and save. However this really isn't what I'm looking for.
placing text in visualzations
Moderators: BTT, andy55, b.dwall, juxtiphi
placing text in visualzations
Moderator of Denon DJ Forums
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
Go into the Sprites folder and open the (Hello World) doc.
All you hafta do is replace the Hello World in the Text= part with whatever you want. The XY parameters act as a graph to plot where your text will end up. Setting an A0 variable to some value like "rnd(.15)-.5" will ensure that your text will appear in different locations on the screen each time it gets loaded.
If you want the text to actually float, open up...again in Sprites...the Moon.txt file and it will show you a basic commented equation on how to do that. *Edit*: Be sure to apply the A variables and the X,Y statements from Moon.text to your new text particle.
EPen=Fader makes sure that your particle, when done, will fade into the background nicely. PDur shows you how long on average it stays on screen. IIRC "10+rnd(50) as demonstrated in Moon.txt means it will last up to a minute.
PS: Make sure your newly-named text isn't parenthesized, otherwise it won't show in your Particle slideshow.
All you hafta do is replace the Hello World in the Text= part with whatever you want. The XY parameters act as a graph to plot where your text will end up. Setting an A0 variable to some value like "rnd(.15)-.5" will ensure that your text will appear in different locations on the screen each time it gets loaded.
If you want the text to actually float, open up...again in Sprites...the Moon.txt file and it will show you a basic commented equation on how to do that. *Edit*: Be sure to apply the A variables and the X,Y statements from Moon.text to your new text particle.
EPen=Fader makes sure that your particle, when done, will fade into the background nicely. PDur shows you how long on average it stays on screen. IIRC "10+rnd(50) as demonstrated in Moon.txt means it will last up to a minute.
PS: Make sure your newly-named text isn't parenthesized, otherwise it won't show in your Particle slideshow.
"God is syntax."
- JayPro
- Posts: 738
- Joined: Sat May 01, 2004 10:51 pm
- Location: Huntington Station, Long Island, New York
I might've neglected to mention duplicating the Hello World file straightaway and renaming it...without parentheses...it to what you want before replacing the material in Text= with your own verbiage.
If it saves after this, open the Winamp build/standalone and the Toolbar. In Toolbar, go through your Sprite selection till you see the name of your sprite.
It should be activated by pressing the shift-Y combination.
If it saves after this, open the Winamp build/standalone and the Toolbar. In Toolbar, go through your Sprite selection till you see the name of your sprite.
It should be activated by pressing the shift-Y combination.
"God is syntax."