Newbee first impressions and questions
Posted: Fri Dec 17, 2010 1:57 am
First off, I'm impressed. I've never been deeply involved in the state of art on music visualization, but I recently decided to look for a solution that would work with my squeezebox. I quickly found out that my only option was to find something that could work as standalone. And, I found Aeon.
Here are some questions and observations:
- in a previous thread I mentioned how I feel that I may not be seeing all the scenes. I'm not sure if that is really the case, but I guess what I'm saying is that I would like to see more variation. I actually found out that if I let each scene take longer (like 1min) it feels much less repetitious.
- I use a motu PCI sound card and it took me quite a while to figure out how to feed the audio to Aeon. I tried unsuccessfully to feed it through my "input" channels. The UI of Aeon didn't make it clear whether it was looking for inputs or outputs in its drop down menu. I finally decided to route my inputs to an output pair (via the internal sound card mixer) and try that, and it worked. I think this should be made more clear that Aeon was looking at the outputs, or better, give an option to use the inputs as well.
- I had to make the output quite hot (and even bump the audio preamp setting) to see good results.
- The UI for settings, especially the slider, could be done better. First off, you can't slide the slider. Second it's hard to set it to a predetermined value.
- I couldn't use the presets to preserve the settings.
- I did occasionally see some text in the upper left corner of the screen, apparently some error messages. It would be nice to be able to disable that.
- sometimes, when the scenes transition, I see a noticeable pause. I have a pretty beefy box, so I imagine a lot of people would be noticing the same.
- And perhaps my biggest issue of all up to this point has been that the visuals seem to be out of sync (delayed) with respect to the audio in real time. I've tried reducing my sound card's internal buffer to a minimum (32 samples). But the delay is still noticeable. I'm thinking about splitting the audio and artificially delaying the stream that directly hits the receiver, but that's a bit too extreme.
Any thoughts or feedback are welcome. Still a great product. Thanks.
Here are some questions and observations:
- in a previous thread I mentioned how I feel that I may not be seeing all the scenes. I'm not sure if that is really the case, but I guess what I'm saying is that I would like to see more variation. I actually found out that if I let each scene take longer (like 1min) it feels much less repetitious.
- I use a motu PCI sound card and it took me quite a while to figure out how to feed the audio to Aeon. I tried unsuccessfully to feed it through my "input" channels. The UI of Aeon didn't make it clear whether it was looking for inputs or outputs in its drop down menu. I finally decided to route my inputs to an output pair (via the internal sound card mixer) and try that, and it worked. I think this should be made more clear that Aeon was looking at the outputs, or better, give an option to use the inputs as well.
- I had to make the output quite hot (and even bump the audio preamp setting) to see good results.
- The UI for settings, especially the slider, could be done better. First off, you can't slide the slider. Second it's hard to set it to a predetermined value.
- I couldn't use the presets to preserve the settings.
- I did occasionally see some text in the upper left corner of the screen, apparently some error messages. It would be nice to be able to disable that.
- sometimes, when the scenes transition, I see a noticeable pause. I have a pretty beefy box, so I imagine a lot of people would be noticing the same.
- And perhaps my biggest issue of all up to this point has been that the visuals seem to be out of sync (delayed) with respect to the audio in real time. I've tried reducing my sound card's internal buffer to a minimum (32 samples). But the delay is still noticeable. I'm thinking about splitting the audio and artificially delaying the stream that directly hits the receiver, but that's a bit too extreme.
Any thoughts or feedback are welcome. Still a great product. Thanks.